⏳ Limited-Time Event Countdowns
How long each running event has left, when the pass season ends, and what's officially announced next.
Running Now
Limited Missions, Passes & Deadlines
Unactivated pass tickets are destroyed at season end and are not restored — activate before the deadline.
⚙️ Running-event periods are parsed straight from official TW notices at build time, not hand-maintained; only the descriptions are curated.
Officially Announced (not live yet)
New hard tier of the 8-player raid. Party-wide 10 revives (vs 20 at 入門). Clear reward SHARED with 入門 (1/character/week, Mon 06:00) — clearing 入門 first blocks the 困難 reward that week. Adds 遠征的證明x20, 金幣300k, 符文碎片x500, 4 runes ★3-★6, 9 深淵秘術骰(2232), 咆哮之魂 fashion chance. 3 new achievements+titles appear when it opens
New top abyss tier; mid-boss patterns strengthened. 地獄1+地獄2 clear rewards now include 14 NEW LEGENDARY-rarity runes (3 weapon / 9 armor / 2 emblem)
TW routine maintenance is every Wednesday 06:00 (7/29, 8/5, 8/12 all ran 06:00–~08:30). The 8/19 window is where the pass season, 期間限定套組 and the 幸運箱 lineup all roll over
The pass is explicitly 賽季制 and S1 ends 2026-08-19T05:59. No S2 season notice exists yet as of 2026-08-14. Do NOT show a date
The 8/5 update log REMOVED this minigame and stated 「原預計於後續檔期開放的部分小遊戲內容已調整活動規劃」 — TW pulled a piece of already-scheduled future content. KR shipped 마신의 제단 in its 2026 Q1 slate
In KR, Not in TW Yet
4th mage-line class, charges lightning for burst; shipped in the 「황야의 섬광」 update
KR's 2nd raid, 4-player (vs 8 for 글라스기브넨)
Guild-wide co-op megaproject: 3 build stages of material deliveries; KR cut stage-3 costs hard on 2025-10-02 after backlash; drove ~+13% DAU that week
First big story/region expansion after launch: new region 이멘마하 + new dungeons; KR called it the "first large-scale update"
KR's 2nd abyss line (TW currently has only 마스/瑪斯深淵)
4th healer-line class; ritual dagger; stacking 잠식 (erosion) empowers all skills while draining HP
3rd raid + the 초월 각인 system that evolves 8-star legendary runes to 전설+/++ at guaranteed 100%. NOTE: KR RETIRED this raid on 2026-07-20
Story ch4 plus the My Home / housing system
Weekly 4-player co-op mode: push through hunting-ground zones defending against a 마족 invasion, ending in a boss
4th raid
Minigame/co-op content. TW had it scheduled then REMOVED it on 2026-08-05 — see ANNOUNCED_TW
Relationship system
Anniversary: story side-chapter, skill-linking system, 바리 2nd sector deep dungeon, 화이트 서큐버스 매우 어려움, 에린 버닝 챌린지 growth event
Warrior-line class using tower shield + polearm; 명예/서약 (Honor/Oath) mechanic, 기사단의 서약 state activates all oaths
The big one: 여신강림 5장, level cap 85->100, runes 8성->10성(신화), 마도 압력/마도 저항 damage system, season skill 「밤의 흔적」, 소울 스트림 server-wide growth, new region 파리한 산맥, 피오르드 던전, SOLO abyss, legendary fashion pity, awakening CD 90s->60s
S2 abyss; bosses 칼드레드 -> 데스펠 -> 테로사. 매우 어려움 entry ~전투력 76,000 + 마도 저항 2,200
Sand/earth dragon raid; solo mode exists; entry ~전투력 65,000 + 저항 ~2,000; party-leader-gated
Healer ultimate "normalization" (overheal+food combo nerf), 암흑술사 new skill + ult rework + 잠식 relief; S1 rune imbalance fixes through August
망령의 탑 리뉴얼 (targeted within the current season), 서버 이전권 (server transfer), 클래스 변경권 (class change ticket), 댄서 buff, 마이홈 wall-placement fix, 하반기 collaboration