TW/HK/MO server · Taipei time

Mabinogi Mobile TW — what to run right now

Wards on the hour, field bosses at 12/18/20/22, daily reset at 06:00. The dial is one Taiwan game day and the hand is now — the countdowns keep running, no refresh needed.

Today's rhythm

A.L.I.C.E a living index of Erinn Ward Boss Now
Taipei time --:--
  1. Summoning Ward Every hour, on the hour · ~10 min --:--:--
  2. Field Boss 12:00 · 18:00 · 20:00 · 22:00 --:--:--
  3. Daily reset 06:00 every day --:--:--
  4. Weekly reset Mon 06:00 --:--:--
Next hole re-roll (black holes) --:--:-- to next swap (--:--) Abyss hole --/-- --:-- · map warning --:-- · server time --:--:--
Mon Gold
Tue Gems
Wed Catalyst
Thu Gold
Fri Gems
Sat Catalyst
Sun Your pick

The blue arcs on the outer ring are field-boss entry windows. Weekday dungeons run once a day, and you need the weekly part-time job first.

Track today's chores Full timers & alerts

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Major updates: what changed for you

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Taiwan 9/30 major updateMapleStory collab + Glas Ghaibhleann Very Hard and Hell 5 on 10/5
  • Collab events run 9/30 to 10/21 05:59. All five count per server and one character reaching the goal is enough: 10 days' attendance, 600 s of instrument play, 96 daily challenges and 7 Slime Dash clears are the four named rewards — and the prize-draw entry.
  • 96 daily challenges is the only one you can run out of time on: at 6 a day it takes 16 days, so 10/5 is the last day to start.
  • Mon 10/5 06:00: Glas Ghaibhleann Very Hard opens (solo allowed, 6 party revives), with Abyss Hell 5 the same day. The three difficulties share one weekly clear reward per character — claim Introductory or Hard first and that week's Very Hard weapon enchant scroll is gone.
  • The Pink Bean outfit only becomes dyeable at the 10/7 maintenance; decide on the fashion lucky box after you see which parts take dye.
Do first:Today: finish 600 s of instrument play and 7 Slime Dash clears (about half an hour for two named rewards). If you want the Very Hard reward in the week of 10/5, do not claim the Introductory or Hard clear reward first.
Collab guide →Glas Ghaibhleann guide (Traditional Chinese) →Hell 3–5 fossil ledger →Update details →
Taiwan 9/21 major updateWhite Succubus raid (白魅魔)
  • 4-player or solo, and a solo clear pays the same loot as a full party. Taiwan players measured a limit of about 8 minutes: at the wall the White Succubus force-summons the Black Succubus, whose grab kills outright.
  • 5 revives shared by the party, refilled at the campfire before the boss room. The 9/30 maintenance notice says the revive limit was adjusted, but the update log gives no new number — trust what the game shows.
  • One weekly drop per character: Enchant Scroll: White Rose ×1 and Dream-Mirror Shard ×1 (12 shards buy the Eclipse Shade outfit). Resets Monday 06:00.
Do first:No fixed party? Run it solo first — same loot, fixed attack order, the cheapest practice there is. For a four-player run, set the two pairs and the flower-blocker before you pull.
White Succubus guide →Pre-raid checklist →Update details →
Taiwan 9/9 major updateFlash of the Wilderness
  • New class Lightning Mage (4th Mage-line class): equip the emblem to switch; class XP starts from 1 and is levelled separately.
  • Enchant arrives: a scroll gives 1 base effect plus 0–2 extra effects at equal odds, and a new scroll overwrites the old enchant entirely — no undo.
  • Bangor, Gairech Hill and the Cloud Wilderness unlock through main quest Goddess Descent Ch. 2; the Cloud Wilderness is the fourth hunting ground, home to the field boss and the black holes to the Abyss.
Do first:Push Chapter 2 first to open the three zones — barter resets daily, so every day earlier is a day's more stock. Whether to switch to Lightning Mage can wait for real numbers.
9/9 update hub →Enchant rules (Traditional Chinese) →Lightning Mage day one (Traditional Chinese) →Update details →

Disappearing soon

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Counted down against your device's clock, next 14 days only. Each item's name is quoted verbatim from the original Taiwan official notice title (Traditional Chinese). Maintenance compensation is the one people miss: the claim deadline and the date the mail is deleted are two different days, and once the claim date passes the mail is still sitting there and still unclaimable.

Reading your time zone…

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Guides

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130 long-form guides, played and calculated first-hand. Every conclusion says how it was reached.

Event countdowns

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Ends in

  1. 撲朔迷離滿月箱 10/14, 05:59
  2. 幻影的低語 10/14, 05:59
  3. 9/23(三) 新套組 10/14, 05:59

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Start and end times are parsed straight from the official TW notices at every build — not copied by hand.

Coupon codes that still work

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WELCOME2ERINN

Launch celebration package (growth support supplies)

Expired Expires: 2026-09-22

Expired codes grey out on their own. Tap a code to copy it, then paste it on Nexon's redemption page.

Things no other TW site has

Not a re-post of the official notices. Everything below was compiled and computed here, with the server and the patch era it came from written next to it.

Title bonus calculator

Tick the titles you own and the passive "hold" bonuses add themselves up. Hold effects are account-wide — an alt earning one feeds your main.

+2,190 HP+1,122 Defence+1,107 Attack
75 of 253 titles carry stats; the chips above are the total if you owned every one.
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Barter finder

Nexon has never published a barter table. 116 NPC trades, searchable from both sides — what your item turns into, and where a material comes from — with daily caps.

1× 原木 1× 生皮 10/day
1× 高級皮革 1× 高級原木 10/day
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Tier lists split by content

A class can sit several tiers apart in daily farming, raids and abyss, so there is no single ranking here — there are three.

Daily / Farming S MonkIce Mage
Raid S SwordsmanArcher
Abyss S MagicianFire Mage
·KR marks classes the TW server does not have yet. Only clean S ratings are quoted; contested ones sit on the tier page with their sources.
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19 TW class metas

One page per class: skill loop, core runes, investment order — every line tagged with the season it describes.

S0S1S2 KR runs ahead of TW, so S0, S1 and S2 conclusions must never be blended.
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Enhancement odds & expected cost

The officially disclosed rates turned into "how many tries, how many shards, how much gold", pity counts included.

+11 15% · guaranteed within 14 +20 1% · guaranteed within 200
Official TW disclosure (NEXON NOW), not a community estimate. Pity is a point bar: each failure accrues, and at 100% the next attempt succeeds free.
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Stat efficiency calculator

Attack or crit next? Enter your current sheet and see what each stat is actually worth at the margin.

Attack, crit, multi-hit, smash, AoE — the real expected gain differs for each, and guessing costs you.
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What's in the database

All searchable, all filterable, no login.

Where this data comes from

The dangerous failure mode for a game tool is looking convincing. So the source, the era and the confidence are written next to the data.

01

TW timings come from the official guide

We had wards down as "every three hours" like everyone else, until the official TW guide board showed they appear hourly on the hour with a ten-minute window. Bosses at 12/18/20/22, entry ten minutes early, gone thirty minutes after — same source.

02

KR data is labelled KR, with its season

KR runs roughly 460–480 days ahead of TW. Tier lists and build orders expire with patches, so every KR figure says whether it is S0, S1 or S2.

03

Event times are machine-read

The start and end of every running event is parsed from the official notice at build time; only the descriptions are written by a person. Hand-copied dates go stale — that job belongs to a script.

04

Opinion is labelled opinion

Tier lists are community opinion, not published data. Where the community disagrees — say, whether priest or healer is wanted at the top end — both readings are shown with their sources instead of one being passed off as fact.

05

No login, nothing collected

There is no account system. Checkmarks and owned-title records live in your own browser's localStorage, so they do not follow you to another device. That is the trade: nothing to hand over.