Arbalist
KR S2 full package (S1 baseline + S2 deep-dive addenda).
Start here
- Role
- DPS
- Line
- Crossbow
- Build cost
- 3 / 5
Effectively melee burst with no ramp-up; the Rift rune covers sustain. (S1)
Tier by content Daily / Farming DAbyss A Full tier list →
KR S2 data. TW has no 10★ runes or mado resistance yet, so treat this as what is coming, not as build advice.
Full Loadout (copy it as-is)
Every slot, every rune, every gem, spelled out. Pick your spend level and copy.
Cost-no-object endgame, including cash-only gems and pity legendary runes.
Alternative Weapon Rune: Blind Fury (Damage +2% when hitting multiple hits, stacks up to 12, cannot be fixed price)
When acquiring the Dry Land rune (+9% damage, +6% additional damage when resources are below 50%), the sheet states to remove Mana Torrent and Rock Giant and add them in — The effect takes effect from the 2nd magazine of skill 4.
Runes marked with ★ on the crossbowman sheet only
When owning a pet: The sheet specifies that Torch+ should be paired with the flashy emblem, and Icebreaker+ should be paired with the ruthless emblem.
Continuous electric shock damage + increased critical hit probability for a certain period of time
Loading two reinforced bolt magazines at once — the axis of magazine management
Lightning attribute applied, damage to nearby enemies upon critical hit
The choice of emblem determines the direction of the rune prism — a critical hit if flashy, an extra hit if ruthless. The author of the sheet said, "I am a merciless crossbowman."
Gem tags: what one line is actually worth
A tag is a skill category. Each tag line on a Star Prism or Triple Quartz is either a damage line or a cooldown line, and it pays out only on skills carrying that tag — so check which tags your own skills have before deciding which lines to chase.
The eight tags
Per line, by gem stage
| Gem stage | Tag lines | If damage (each) | If cooldown (each) |
|---|---|---|---|
| Crude Star Prism | 1 | not published | not published |
| Crude Star Prism S | 2 | +1.7% | −0.55% |
| Star Prism (Elite) | 3 | +2.0% | −0.65% |
| Star Prism S | 3 | +2.1% | −0.70% |
| Whole Star Prism | 3 | +2.2% | −0.75% |
| Triple Quartz (Elite) | 2 | +2.1% | −0.70% |
Take damage in almost every case. The theoretical cooldown ceiling does not turn into more casts — this game's pre- and post-cast delays and the boss's own rhythm eat it. Cooldown lines are worth it only to tighten a supporter's buff cycle, or to stand in for a cooldown rune.
The numbers come from what the Korean community has documented over the past year — namu wiki's item entry, the Inven gem-tag guide, and a KR player-built gem simulator. Nexon publishes the rules but not the figures, so these are the values the Korean sources have agreed on for long enough to rely on.
There used to be two figures for the weapon Heliodor's damage bonus (namu +5%, a community simulator +3%). Nexon Taiwan's own package notice (3504945) prints “damage +5%”, matching namu, so it is settled. The green Heliodor's “1.5% damage to all skill tags” is likewise official text (3541044).
The English gem and tag names here are ours, rendered from the Korean. There is no English release of this game, so no official English names exist.
Skill mods
Sheet basic. 2025-04-26 inven and 2026-02-15 dc are equally 234 10 months apart — most stable mod in this file
+ inven204 + dc772117
- · "Sapa" (non-mainstream) in sheet expression. “It’s okay as long as you don’t remodel it 5 times.”
- · KR S2 Movement (246=General/Convenience, 146=High Point/Size) — TW N/A
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Skill-enhancement order (what to take to 30 first)
— · NOT FOUND (explicit order) · No source gives the order in which to push skills to level 30. namu's crossbow skill-modification section is an empty placeholder. The only confirmed fact is that the 234 modification set is standard, which makes 2, 3 and 4 the natural upgrade targets — but that is inference. A search snippet says "Gusting Bolt (4) and Hellfire (6) recommended at level 30"; the original was not reachable and it conflicts with 234, so it is not adopted. · S0S1 · — · NOT FOUND
Star seal order
+Attack power 10% · commonness
+Attack power 300 · commonness
+Attack power 150 · commonness
Each +Defense 100 · commonness
Each +Defense 50 · commonness
Level-up bonus cards
common to dealers
inven350
-
NOT FOUND — No card advice for proven crossbowmen only. Since it is an archer series, it is likely that the skill will be maintained, but this is an estimate from archer data and not a quote. · S0S1 · — · NOT FOUND
Reforge / stat priority
Repeated hits (damage) = Element (damage) >>> Interruption (cooldown), hard hit (damage) · -
If it's a dazzling emblem, it's a critical hit / if it's a ruthless emblem, it's an additional hit > Enhanced repeated hits > Skill power · Be sure to match the emblem and prism directions.
Elemental / Multi-hit / Smash (Multi-hit = Elemental > Smash — Korean S0 sheet; the Elemental / Smash / Multi-hit order is the Season 1 dcinside enban 772117 version) · Ranked players point out that the skills want different tags — the fourth wants Combo plus Elemental, the third wants Combo plus Movement/Disrupt. Not converging on one tag is precisely this class's character.
dc772117 + enban#698179
Engraving (Runes)
Series 4 main dealing machine · 1 · 60%+ recruitment, S2 main deal axis
erinn, savetip(via-search)
Sliding step 3 → Load 2 reinforced magazines · 2 · 60%+, magazine operation assistance — persists from S1
erinn, S1 CSV
High coefficient finish · 3 · 30% range; Additional ultimate gauge supply
erinn, via-search
Serve explosion · 3 · 30% range
erinn, via-search
- · 3 · 30% range
erinn
S1 legacy · alt · S1 essential set (Electric Shock + Inversion + Chain) is pushed to S2
S1 CSV, arca 135308171
Skill Enhancement Priority
Common rules · _common
Skill Mods
Move from S1 234
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high point oriented
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Playstyles
mainstream · Level 60 Passive Utilization 4445 — Piercing Main + Shot Finisher; When using a bow, the season skill 'Focus Fire' is added. Acceleration of piercing shots with a magazine. · via-search (savetip)
assistance · Piercing Main + Fissure Explosive Deal + Inverted Magazine Assist · via-search
Rotation
4445 Repeat (reinforced magazine management, reload 2 shots in reverse) → Bow → Focus Fire Pierces the spear repeatedly · via-search
44432 444112
BiS / Stats
Rock Blade · Burning Glory
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First Vow/Crossing Chains + Starflower/Never-Sleeping Fire · Broken border, cracked seal, gray curtain
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Eternal Night · Liberation
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Crafting element·bash·multiple hit (S1: multiple hit=element); Fatality 8,000+
erinn, S1 CSV
Progression
RESEARCH-KR