KR Season 2 · Class Meta Compendium

Fire Mage

KR S2 full package (S1 baseline + S2 deep-dive addenda).

Official class-showcase video still: Fire Mage
Image source: Nexon's official Mabinogi Mobile

Start here

A
Role
DPS
Line
Magician line
Build cost
2 / 5
Live on TW

Most-played for AoE and auto-play convenience; ramp-up DPS. (S1)

Tier by content Daily / Farming BRaid BAbyss S Full tier list →

Core runes Thousand SwordsTorchMana TorrentRock Giant

Server

KR S2 data. TW has no 10★ runes or mado resistance yet, so treat this as what is coming, not as build advice.

Full Loadout (copy it as-is)

Every slot, every rune, every gem, spelled out. Pick your spend level and copy.

Cost-no-object endgame, including cash-only gems and pity legendary runes.

weapon
Gear Kane — 65th Abyss/Mystic Dice base attack power 1940, 3 gem slots (3 slots required)
Gem Heliodor ×1 [damage +5%] (cash shop) + Star Prism (Elite) ×2 [Elemental>Combo>Smash / Elemental>Combo>Support / Elemental>Combo] / free-to-play: use Star Prism (Elite) ×3(3 lines, each +2.0% damage to skills with that tag)

Unconditional alternative duel+(Legendary +18%). The sheet evaluation is that Blind Fury (Legendary prototype, multiple hits 2%×12) is canceled immediately by non-multiple attacks, so it does not fit well with the pyromancer cycle.

Confident
hat
Gear Cloth Hat — Defense 498 (Abyss/Mystic Dice), 3 gems
Gem Star Prism (Elite) ×3 [Elemental>Combo>Smash / Elemental>Combo>Support / Elemental>Combo](3 lines, each +2.0% damage to skills with that tag)

The #1 essential item for pyromancers. This is the only class that directly satisfies the conditions through self-image, so even the no-charge requirement must be overcome. Critical hit chance +10% for 5 seconds when attacking an enemy with burns

Confident
top
Gear Cloth top — Defense 498 (Abyss/Mystic Dice), 3 gems
Gem Star Prism (Elite) ×3 [Elemental>Combo>Smash / Elemental>Combo>Support / Elemental>Combo](3 lines, each +2.0% damage to skills with that tag)

+14%

Confident
Bottoms
Gear Cloth pants — Defense 498 (Abyss/Mystic Dice), 3 gems
Gem Star Prism (Elite) ×3 [Elemental>Combo>Smash / Elemental>Combo>Support / Elemental>Combo](3 lines, each +2.0% damage to skills with that tag)

Smash +20%. A weak slot for the Fire Mage — Barren Land (+9% damage and +6% follow-up chance below 50% resource) can replace it: fmkorea 8742514505 says Rock Giant is inefficient for fire; Bahamut 1862 B58–59. Keep Mana Torrent

Confident
gloves
Gear Cloth Gloves — Defense 498 (Abyss/Mystic Dice), 3 gem slots
Gem Star Prism (Elite) ×3 [Elemental>Combo>Smash / Elemental>Combo>Support / Elemental>Combo](3 lines, each +2.0% damage to skills with that tag)

Ruin rune. Pairs with Resonating Crystal — Resonance's damage increase also applies to the brand's damage, so together the brand deals most of the damage (Bahamut 2942 #2). When adding Brand of Ruin to a set that ran Icebreaking, drop Icebreaking — it only works with a frost pet or party freeze (Bahamut 1862 #13 B3; the sheet: 'with a frost pet')

Confident
shoes
Gear Cloth Cloth Shoes — Defense 498 (Abyss/Mystic Dice), 3 gems
Gem Star Prism (Elite) ×3 [Elemental>Combo>Smash / Elemental>Combo>Support / Elemental>Combo](3 lines, each +2.0% damage to skills with that tag)

Rune of Divinity. If you have an ice pet, icebreaking (legendary model) can also be adopted here.

Confident
necklace
Gear Necklace — Attack power 255 → 292, fixed at 1 gem space
Gem Star Prism (Elite) ×1 [Elemental>Combo>Smash / Elemental>Combo>Support / Elemental>Combo](3 lines, each +2.0% damage to skills with that tag)

Flashover #4 — Heat +1 second to duration for every 30 consumed + fire wave. 245/345 both settings are common and fixed

Confident
ring 1
Gear Ring — Defense 229 → 262, fixed at 1 gem slot.
Gem Star Prism (Elite) ×1 [Elemental>Combo>Smash / Elemental>Combo>Support / Elemental>Combo](3 lines, each +2.0% damage to skills with that tag)

No. 5 Explosion → Cross Fire. Because it is Epic, there is no charge barrier. If you subtract it, it goes to the elite combination of number 2 (pillar of fire) + number 3 (fire power).

Confident
ring 2
Gear Ring — Defense 229 → 262, fixed at 1 gem slot.
Gem Star Prism (Elite) ×1 [Elemental>Combo>Smash / Elemental>Combo>Support / Elemental>Combo](3 lines, each +2.0% damage to skills with that tag)

245 (Fire Pillar) = busy, but little free-aim and heat comes easily — a stable floor. 345 (Firepower) = less busy, but every cast must land; ceiling slightly above 245. Preference · Fire Pillar vs Heat Wave: Korea picks Fire Pillar — namu calls Heat Wave 'a rune almost nobody uses' (longer cooldown slows the cycle). On Taiwan a full-auto dummy test put Heat Wave ahead (Bahamut 2942), but in real fights and the manual 5-2-1-1 loop Fire Pillar's two charges squeeze out more instant skill-1 casts (Bahamut 1862 #12–13). Skill 2 is not a specialisation target (that is 135)

Confident
emblem
Gear Class Emblem (purchased from Aranwen with a Class Master Medal, free repurchase after first purchase, runes preserved)
Gem Green Heliodor ×1 [all tags +1.5%] (cash shop) / otherwise Star Prism (Elite) ×1 [Elemental>Combo>Smash / Elemental>Combo>Support / Elemental>Combo](3 lines, each +2.0% damage to skills with that tag)

In the 345 firepower setting, the Wisdom (Cool -18%) variant is also used — there is a separate dedicated cycle on the sheet.

Confident
Gem tags: what one line is actually worth

A tag is a skill category. Each tag line on a Star Prism or Triple Quartz is either a damage line or a cooldown line, and it pays out only on skills carrying that tag — so check which tags your own skills have before deciding which lines to chase.

The eight tags

  • Smashskills that land one big hit
  • Comboskills that hit repeatedly in a short window
  • Elementalelemental attack skills, mostly the mage lines
  • Summonsummons, totems and placed effects
  • Disruptcrowd control and debuffs
  • Supportbuffs and healing
  • Movementmovement skills — not the move-speed stat
  • Survivalshields and damage reduction

Per line, by gem stage

Gem stage Tag lines If damage (each) If cooldown (each)
Crude Star Prism 1 not published not published
Crude Star Prism S 2 +1.7% −0.55%
Star Prism (Elite) 3 +2.0% −0.65%
Star Prism S 3 +2.1% −0.70%
Whole Star Prism 3 +2.2% −0.75%
Triple Quartz (Elite) 2 +2.1% −0.70%

Take damage in almost every case. The theoretical cooldown ceiling does not turn into more casts — this game's pre- and post-cast delays and the boss's own rhythm eat it. Cooldown lines are worth it only to tighten a supporter's buff cycle, or to stand in for a cooldown rune.

The numbers come from what the Korean community has documented over the past year — namu wiki's item entry, the Inven gem-tag guide, and a KR player-built gem simulator. Nexon publishes the rules but not the figures, so these are the values the Korean sources have agreed on for long enough to rely on.

There used to be two figures for the weapon Heliodor's damage bonus (namu +5%, a community simulator +3%). Nexon Taiwan's own package notice (3504945) prints “damage +5%”, matching namu, so it is settled. The green Heliodor's “1.5% damage to all skill tags” is likewise official text (3541044).

The English gem and tag names here are ours, rendered from the Korean. There is no English release of this game, so no official English names exist.

Skill mods

135 (only correct answer) 135 (유일 정답) Confident

1 + 3 Flame Cannon + 5 Crossfire · Original text of the sheet: "245 (Fire Pillar Adoption) and 345 (Fire Power Adoption) are all modified to 135" — Regardless of the accessory setting, the three top 30 targets are fixed at 135. · S0S1 · +

Accessories 245 장신구 245 Confident

Pillar of Fire(2) + Eruption(4) + Pile of Ash(5) · stable type · S0S1 · +

Accessories 345 장신구 345 Confident

Firepower (3) + Eruption (4) + Ash (5) · High point type · S0S1 · +

No charge modification 무과금 개조 Season 1 Moderate

No-charge accessories = Pillar of Fire (2) + Firepower (3) + Eruption (4) → Actual 234 sets. If you don't have ashes (epic), crossfire number 5 won't open. · It is impossible to reach level 30 without paying in the first place (there is no 'all skills +1' line in elite runes) — Modification combinations can only be read as 'which skills do the 3 types of accessories touch?'

derived

Modification = Select 3 targets for round 30 개조 = 30강 대상 3개 선택 Season 1 Fairly confident

The number of the above combination is ‘3 skills that will push you to level 30’ · It is a separate axis from the skill number (accessory set name) that the accessory rune modifies — see _common

derived(namu-rune §3 + dc-221942)

Skill-enhancement order (what to take to 30 first)

1st place 1순위 Season 1 Confident

1 (Main flat attack machine) · 135 axis of combination

+namu.wiki 클래스 문서

2nd place 2순위 Season 1 Moderate

3 Flame Cannon

+namu.wiki 클래스 문서

2nd place 2순위 Season 1 Moderate

5 Cross Fire (ash)

+namu.wiki 클래스 문서

premise 전제 Season 1 Confident

Epic or higher runes in all 10 slots + Blacksmith Modification reroll to apply all three skills to all 10 slots · No penalty for reaching level 30 — there is no ‘All Skills +1’ line in elite runes

dc-221942

Star seal order

sealing order 봉인 순서 Season 1 Moderate

① Weapon (Attack power +300) → ② Emblem (Attack power +10%) → ③ Necklace (Attack power +150) → ④ 5 pieces of armor (Defense power +100 each) → ⑤ 2 rings (Defense power +50 each) · The +10% of the emblem is only multiplied by the weapon term, so you have to upgrade the weapon first to have something to multiply. Community answers are also in the order of “weapon emblem necklace”

dc enban 254449 + namu 능력치 공식

level lock 등급 고정 Season 1 Confident

Attack power part (weapon, emblem, necklace) = Epic seal / Defense power part (armor 5, ring 2) = Elite seal. It cannot be uploaded because it is fixed for each part. · Duplicate seals cannot be used, only 50,000 gold can be sold.

dc mabinogimobile 605555·402128 + inven 6366/154

weekly routine 주간 루틴 Season 1 Confident

Monster Extermination Token 200 → Seal Box (limited to once a week). Catch 3 types of field bosses every week and fill the token (12/18/20/22:00, 30-minute window) · One-time use: Mutated Abyss Fossil 300 (1 per character, transferable to main character) · Dagda's Tomb Hidden Quest (Armor Seal Box) · Seal Quest (Gloves) · Seven Crawler Evie (Ring) after first defeating Krama

namu-item + + + inven 6366/123

Select box operation 선택 상자 운용 Season 1 Moderate

Since the random seals continue to overlap, the selection box is used when the last 1-2 parts remain. If you're going to use it first, it's a weapon. · Completion of all slots took 1 to 3 months based on in-era — this is a condition of the final tier, not a condition of the middle tier.

dc enban 254449 + dc mabinogimobile 805218

Level-up bonus cards

card priority 카드 우선순위 Moderate

Attack > Luck ≥ Intelligence > Finesse. Since the pyromancer's boost stat is luck, the "Lucky boost stat = unconditional luck" rule from the calculation article applies as is. · Basis: Attack card = attack power converted to 61 vs skill = 24. Main stat multiplier x4 → main stat / x2.5 → boil / boost stat → luck · S0S1 · dc mabinogimobile 1880651 (2025-08-09) + derived per-class

actual operation 실전 운용 Season 1 Moderate

① Only press ‘Recommended Select’ until full level → ② After full level, replace defense and stamina cards with attack/technique/attack speed for 3,000 goals. · Reselect Profile → Level Up Bonus Card

dc 1880651 댓글 + inven 6366/350

card to avoid 피할 카드 Season 1 Confident

Defense, maximum health, movement speed · Dealers only attack, main, and critical categories. Number of 13 special cards (level multiples of 5) is not available in any source = Unconfirmed

inven 6366/350

Reforge / stat priority

Craftsmanship priority 세공 우선순위 Season 1 Confident

Multiple hits (damage) = Elemental (damage) >>> Elemental (cool) · Multiple hits (cool) · Interruption (cool) · "Engraving" is the gem skill-tag system itself. This row and the "gem tag" row below are two sources writing the same thing two ways — a consistency check, not independent corroboration.

Gem tags 보석 태그 Season 1 Moderate

Elemental, Combo, Smash at three lines / Elemental, Combo, Support at 2.5 / Elemental, Combo at two · (dc enban#772117) + Craft Heat (Elemental/Multiple Hits)

give goal 줄 수 목표 Fairly confident

Free-to-play 1 line (Crude Star Prism / Triple Quartz) · mid 2 lines (Crude S Star Prism / Triple Quartz) · endgame 3 lines (finished Star Prism) · Original: "one line if you spend heavily, two lines for light and mid spenders — that is the correct read". One Star Prism line = +2% tag damage. Players report burning 100+ engravers to reach two lines and 500+ for three. · S0S1 · dc mabinogimobile 1608473 · 605375

Rune Prism (Additional Option) 룬 프리즘(부가 옵션) Season 1 Confident

Critical hit > Enhanced repeated hits > Enhanced blow, skill power · Option 1/Option 2 goal of rerolling with Rune Reset Prism.

Enchantment — Weapon (KR S0) 인챈트 — 무기 (KR S0) Season 1 Moderate

Cold — Burns are already self-sufficient through your own skills, so flame enchantment is a waste. Turn on icebreaking to get extra hits. · Attack +1.00% + 35% chance to dot (cool down 12 seconds). ⚠ There are no weapon enchantment boxes in the TW Isolation Bane store yet — TW may not be introduced

pistaim.com/10(2025-07-28)+mabimo.inven db/enchant

Enchantment — 5 armor slots (KR S0) 인챈트 — 방어구 5칸 (KR S0) Season 1 Confident

White Rose ×5 (Attack power +100 per part, total +500) — Season 0 only option · White Succubus 4-person raid (KR 2025-06-23) cleared drop. TW unreleased content

inven 6366/451

Enchantment — 3 accessories (KR S0) 인챈트 — 장신구 3칸 (KR S0) Season 1 Confident

Fox ×3 (Attack +1.00%) — Season 0 only option · Bari Blocks 1 and 2 / Mars Deep / Field Boss, 100 pieces = Finished product

inven 6366/451

Enchantment — Emblem (KR S0) 인챈트 — 엠블럼 (KR S0) Season 1 Confident

None — There are no emblem-specific enchantment scrolls in Season 0. · Storm/crush/spread from KR season 1 (2025-09-25) = TW not introduced

namu 인챈트 스크롤

Raid Set Rune 레이드 세트 룬 Season 1 Confident

BIS Armor's Brand of Doom ↔ Resonating Crystal is a pair of Glas Ghaibhleann C — both must be worn to gain the initial 5 stacks of the brand + +0.6% per stack of Resonance. · Evidence of Glas Ghaibhleann Hard Expedition 70 → Armor rune selection box (not random). It doesn't matter which of the 5 armor parts you wear.

inven 6366/310+namu-rune+

Unique weapon reference 유니크 무기 참고 Season 1 Moderate

Beopwangcheong Fortress Roundhead Kane (Lv50) · Season 0 uniques can neither be enhanced nor take a performance improvement — they are not gear you keep wearing to the end.

+namu-rune §3.1

Applies to TW today S0/S1-era data, matching the TW server’s current content — this is the part you can act on.

Engraving (Runes)

weapon 무기 Season 1 Moderate

Thousand Swords · alt · S0S1 sheet default

armor 방어구 Season 1 Confident

Torch+ · core · +10% crit vs burning — self-supplied burn, FIRE MAGE MUST-HAVE

armor 방어구 Season 1 Confident

Mana Torrent · core · +14% atk on skill

armor 방어구 Season 1 Confident

Rock Giant · core · +20% atk on

armor 방어구 Season 1 Confident

Brand of Ruin · core · dark DoT ×10

armor 방어구 Season 1 Confident

Resonating Crystal · core · +2%/s to 24%

armor 방어구 Season 1 Moderate

Icebreaking+ · situational · if frost pet owned

accessories 장신구 Season 1 Confident

squirt+ · core · mods skill4 flashover: heat spent extends duration + fire waves

accessories 장신구 Season 1 Confident

Ash+ · core · replaces skill5 Explosion with Cross Fire (focused fireball barrage)

accessories 장신구 Season 1 Confident

Pillar of fire+ · alt · mods skill2 Firestorm (245 build): more uses, lower cd, launch

accessories 장신구 Season 1 Confident

Firepower+ · alt · mods skill3 Flame Cannon (345 build): heat-empowered form

emblem 엠블럼 Season 1 Confident

Brilliance · core · crit emblem · wisdom alt for 345 variant

Skill Enhancement Priority

1 · (Main flat attack machine) 1 · (주력 평딜기) Season 1 Moderate

Round 30 · 1 · 135 mod set core

3 · Flame Cannon 3 · 플레임 캐논 Season 1 Moderate

Round 30 · 2

5 · Ash Crossfire 5 · 잿더미 크로스 파이어 Season 1 Moderate

Round 30 · 2

Skill Mods

135 · main Season 1 Confident

both accessory variants (245/345) run 135 skill mods

reforge 세공(reforge) Season 1 Confident

Blast dmg = elemental dmg >>> cd lines · dmg first

Playstyles

245 pillar of fire 245 불기둥형 Season 1 Confident

DPS · acc Eruption/Pillar of Fire/Heap of Ashes · busy, low non-target share, easy heat, high floor — stable

345 firepower type 345 화력형 Season 1 Confident

DPS · acc eruption/firepower/ash · calmer but cast-precision dependent; slightly higher ceiling, lower floor

345 Wisdom type 345 지혜로움형 Season 1 Moderate

DPS · 345 + wisdom emblem · cd-stacking variant of 345

Rotation

ult opener(245) Season 1 Confident

6321415 2115 1315 1315 · no fixed loop — slot 2115/1315/135 pieces by heat

stage3 entry(245) Season 1 Confident

221415 315 2115 or 23415 2115 2115

loop(245) Season 1 Confident

315 2115 1315 13 · ult window: 14135

ult opener(345) Season 1 Confident

6231415 1315 215 115 · stage3 loop 1315 215 115; no stage3: 135

loop(345+wisdom) loop(345+지혜) Season 1 Moderate

2145115 1315 215115 1345 · opener 6231415 1315 215115 135; no-ult buildup 231415 135 215115 1315 13145 215115

BiS / Stats

Prism/Stats 프리즘/스탯 Season 1 Confident

Critical hit > Repeated hit enhancement > Strong strike enhancement, skill power

Progression

1 · generic: abyss → power 20,300 → raid → pity acc-runes first 1 · generic: abyss → 투력 20,300 → raid → pity acc-runes first Moderate

S1 · penrant

KR Season 2 preview (not in TW yet) KR S2 data. TW has no 10★ runes or mado resistance yet, so treat this as what is coming, not as build advice.

Engraving (Runes)

weapon 무기 Season 2 Moderate

timing · core · S2 mage-type weapon rune

mabilife.com

BiS / Stats

Weapon Rune S2 무기 룬 S2 Season 2 Moderate

timing

mabilife.com

Progression

2 · S2: Rundar Abyss/Kabrak, magic pressure resist, skip S1 mats 2 · S2: 룬다 어비스/카브락, 마도 압력 resist, skip S1 mats Season 2 Moderate

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