30 days with updates · 180 changes
Changelog
This site is maintained daily. Here is what changed.
2026-09-09 28 days ago
The game patches fast, and stale data is more dangerous than no data. This page lets you confirm what you are reading is current.
2026-09-09 2 changes
- Bari Blocks 1–2: level table, silver budget, 8 first-clears
- Bangor's first hour: no inn, three jobs before the mine
- Fourth field boss, still three weekly loots: which to drop
- Gairech Hill's first hour: no boss, value in ore and barter
- Cloud Wasteland: silver only in area 5, mushrooms only in 6
- UI and usability improvements
- Chinese copy fixes
2026-09-07 6 changes
- Weekly gold income: 2–2.5M, and one figure that won't add
- The weekly grocery bill: 474,200 gold, or 1,819,800
- Three hits prove nothing: how much testing a stat needs
- Greatsword gem tags: line three should be a cooldown
- Disassemble, promote, or leave it: four things, four answers
- The membership pays 46% of itself back, in stones
- Frost Mage gem tags: Elemental covers almost all of it
- Armour break runs all fight. Break only pays in the window
- Flat +450 attack or +1.5% attack? One division decides it
- Healer gem tags: the heal button is a damage button
- Nowhere to spend gold? Ten gem boxes a day is 400,000
- One specific enchant line costs 20 scrolls on average
- Part-time jobs: 38,000 gold a week, and a gem box is 40,000
- Cooking buffs: +50% max HP, and the grade does not matter
- Shop purchase caps reset weekly, not daily
- Priest gem tags: Support is a damage line, not a heal
- Defence reduction: the one stat that improves as you stack
- Ultimate enhancement divides by 8750, not 8500
- Accessory transcendence: +9.27% damage, zero combat power
- Swordmaster gem tags: Smash 93%, and line two moved
- Combat power rose, damage did not: the formula omits damage
- An emblem's attack % multiplies your weapon, not your panel
- Alchemy caps at level 10, and level 1 opens gem fusion
- Dual Blade gem tags: Combo 100%, Movement over Smash
- Double loot doubles your clear count, not just the cost
- Gem tag line: damage or cooldown? The maths says 3 to 1
- Event and coupon updates
- Database content additions
- Guide column updates
- UI and usability improvements
- Chinese copy fixes
- Daily ranking snapshots
2026-09-06 3 changes
- Daily ranking snapshots
- UI and usability improvements
- Chinese copy fixes
2026-09-04 5 changes
- Event and coupon updates
- Database content additions
- UI and usability improvements
- Guide column updates
- Daily ranking snapshots
2026-09-03 9 changes
- What unlocks when, and what an alt has to earn again
- Kristell and Tarlach: the message that never arrived
- Korea's star board: why life skills are load-bearing
- Event and coupon updates
- Database content additions
- UI and usability improvements
- Guide column updates
- Daily ranking snapshots
- Chinese copy fixes
- Economy and trading data updates
- Dungeon data updates
- Odds and calculator data updates
2026-09-02 8 changes
- Wales Gave the Title, Ireland Gave the Story
- 9/9 前的準備清單:課金玩家和免費玩家分別該做什麼 (Traditional Chinese)
- Korea's Kavrak raid: what TW should learn before it arrives
- Weapon Breaker Is Official. Every Region Made Up Its Own
- One Erinn, Three Games: Where the Worldbuilding Splits
- Erinn's 23 Place Names: Which Ones Are Real Irish Words
- Nao, Ferghus and Tarlach: Where the Old Faces Come From
- Skill Speed Doesn't Touch Cooldown — Three 'Faster' Stats and Two Separate Cooldown Numbers
- Too many materials — which ones to keep?
- Why does everyone party up for wards, holes and bosses?
- Who Is Morrighan: Three War Goddesses, Mobile Kept One
- Mystic dice: the hidden floor gauge and opening order
- Rune says #smash or #multi-hit but my class lacks the skill?
- Legendary and Epic Fashion Set Effects, the Full Ladder: +175 or +450? Taiwan's Notices Now Say +450
- 愛爾琳世界觀入門:女神降臨在問什麼問題 (Traditional Chinese)
- Who Is Jenna: Temple Knight, Blacksmith, and Cichol's Killer
- 瑪奇的名字是一本書:神話原典考據 (Traditional Chinese)
- Silver stops at 100: five deadlines nobody told you about
- Is succubus fashion free, or only from gacha?
- Fashion Synthesis's Three Traps: It Eats Materials, Rolls Random, and Keeps Them Either Way
- Korea's Night's Trace: the 15-second window behind emblems
- Mado Resistance: Korea's hidden zone gate
- Korea Soulstream: is training life skills worth it?
- Korea's rune 10-star (mythic): what TW needs to prep
- Korea's rune-word rule: switching S1 to S2 costs you
- Awakening cooldown: 90s to 60s in Korea
- Event and coupon updates
- Database content additions
- Guide column updates
- UI and usability improvements
- Build and meta data updates
- Tier list adjustments
- Dungeon data updates
- Chinese copy fixes
2026-09-01 8 changes
- 9/9 之後每天要多做什麼?新地區真正動到的是舊循環的四格 (Traditional Chinese)
- Four days to White Succubus: today through Monday 06:00
- 台服到底落後韓服多久?五組實測數據給你答案 (Traditional Chinese)
- 冰霜術士符文全表:九顆專屬符文改哪招、缺哪顆最痛 (Traditional Chinese)
- 更新週的行情會怎麼走?我們沒有水晶球,有兌換圖 (Traditional Chinese)
- 為什麼打結界、野王、紅坑大家都要組隊? (Traditional Chinese)
- 兼職不是只有一種:五種兼職,各自的刷新規則不一樣 (Traditional Chinese)
- 時裝不用課金,只要卷洗紫色?免課玩家能走到哪裡 (Traditional Chinese)
- Smash and multi-hit are judgements, not skill requirements
- 喵代幣有沒有用?貓商人的抽獎挑戰在賭什麼 (Traditional Chinese)
- 買錯了可以重新買嗎?三個商店,三種答案 (Traditional Chinese)
- 電擊術士該當本命嗎?法師線四職的分軸對照 (Traditional Chinese)
- 瑪奇Mobile 攻略路線圖:創角到 65 之後,每段做什麼 (Traditional Chinese)
- Titles in Mabinogi Mobile: what to chase first
- 瑪奇Mobile 樂譜怎麼用?買白紙、貼譜到開演五步走完 (Traditional Chinese)
- Class Tier List: Daily, Raid and Abyss Are Three Different Rankings
- 曠野的閃光之後,韓服的深淵榜走到哪?台服正站在起點 (Traditional Chinese)
- 寶石要不要課金?官方根本沒開這條路 (Traditional Chinese)
- Event and coupon updates
- Database content additions
- UI and usability improvements
- Chinese copy fixes
- Guide column updates
- Build and meta data updates
- Daily ranking snapshots
- Dungeon data updates
2026-08-31 6 changes
- 7.7 billion gold from a number that would not fit: 22 years of duplication, and why the fix is never a rollback
- 9/9 之前要清掉什麼?會歸零的次數與提早收攤的活動 (Traditional Chinese)
- 9/9 之前該囤什麼?新城鎮吃的十一樣,只有兩樣囤得起來 (Traditional Chinese)
- 9/9 更新前這九天,每天該做什麼?一份倒數清單 (Traditional Chinese)
- 二十年的樂譜還能用:瑪奇的音樂文化怎麼活過來 (Traditional Chinese)
- 台服哪個職業的人最多?20 萬個角色的天梯普查 (Traditional Chinese)
- 生活技能的哲學:2004 年就能只釣魚不打架,為什麼 (Traditional Chinese)
- 同一個愛爾琳,不同的地圖:PC 版與手機版差在哪 (Traditional Chinese)
- 老玩家回鍋指南:七件你必須忘掉的 PC 版常識 (Traditional Chinese)
- 兌換碼查到的都是同一組?台服目前就這一個,9/22 過期 (Traditional Chinese)
- 更新日誌幾點出?例行維護公告比它早了整整 12 小時 (Traditional Chinese)
- 事前預約與更新獎勵,先領哪個?補償信的兩個日子 (Traditional Chinese)
- When later content arrives early: three leaks in five weeks on Taiwan mobile
- 黑色坑洞該去哪張圖?每 30 分鐘全圖重骰的分區對照 (Traditional Chinese)
- 電擊術士上線第一天要準備什麼?不是角色,是三樣東西 (Traditional Chinese)
- 瑪奇 22 年:2004 年的那款遊戲,怎麼走到你手機裡 (Traditional Chinese)
- What downtime is actually worth: the compensation ledger, and the three deadlines that eat it
- The concerts that stopped, and the archives that locked their doors: 22 years of player music
- Is 26,000 Combat Power Enough to Stop? Look at Which Door You're Aiming For
- The odds got published because players forced them — and the fine everyone cites was for a different game
- Database content additions
- Event and coupon updates
- Guide column updates
- UI and usability improvements
- Chinese copy fixes
- Daily ranking snapshots
2026-08-30 7 changes
- 20 種貨幣裡只有一種賣得掉:貨幣歸屬總表 (Traditional Chinese)
- 一件傳說時裝要抽幾次?官方機率乘上官方價目 (Traditional Chinese)
- 重設想擲出指定那一條?官方機率算出來是 11 次 (Traditional Chinese)
- 哪幾個按鈕按下去就回不來?前兩週的不可逆清單 (Traditional Chinese)
- 推到 +20 平均要按幾次?刻印強化的期望次數 (Traditional Chinese)
- 現在才進場追得上嗎?把你錯過的東西一件一件數出來 (Traditional Chinese)
- 無課第一個月,戰鬥力能到哪?把算得出來的部分算完 (Traditional Chinese)
- 新手第一週怎麼排?你哪天開始玩,決定你拿得到多少 (Traditional Chinese)
- 銀幣為什麼永遠不夠?一天只長 48 枚,一趟吃掉 10 枚 (Traditional Chinese)
- 戰鬥力那個數字在說什麼?最常被誤讀的六個欄位 (Traditional Chinese)
- Daily ranking snapshots
- Guide column updates
- UI and usability improvements
- Chinese copy fixes
- Database content additions
- Event and coupon updates
- Build and meta data updates
2026-08-29 7 changes
- 「重生」到底重置了什麼?重生石只有一個免費來源 (Traditional Chinese)
- How is damage actually calculated? The formula, and the one rule that matters
- 火、冰、雷在傷害公式裡佔哪一格?屬性其實只活在「持續傷害」這一層 (Traditional Chinese)
- 台服會有賽季嗎?換季那天你的東西哪些留、哪些歸零 (Traditional Chinese)
- 角色 25 級轉職是在轉什麼?見習與轉職是兩個換職池 (Traditional Chinese)
- 角色等級和職業等級差在哪?兩條等級條各管各的 (Traditional Chinese)
- 活動一結束,沒換掉的代幣就作廢:手上的點數怎麼清 (Traditional Chinese)
- 破防、無防備、硬直:那扇打開幾秒的窗,和一張現在官方證實過的矩陣 (Traditional Chinese)
- 強化再燃燒催化劑哪裡來?賣掉了先別慌,它有固定水龍頭 (Traditional Chinese)
- 強擊、連擊、廣域、連段:四種強化各自藏了一道觸發門檻 (Traditional Chinese)
- 這期的狼寵沒抽到,會留到下次的200保底自選嗎? (Traditional Chinese)
- 通行證、套組、幸運箱、預約:跟著版本走的限時系統 (Traditional Chinese)
- 換季前最後一週要清什麼:韓服在交界收走的那幾樣 (Traditional Chinese)
- 換職業,武器上的刻印強化跟得走嗎? (Traditional Chinese)
- 精靈的痕跡從哪裡來?衝稱號的燃料其實沒公告過 (Traditional Chinese)
- 綠寵合上去的粉寵,數值會輸給原生粉寵嗎? (Traditional Chinese)
- Does crit rate have a ceiling? 50%, and you never reach it
- 練沒在玩的職業,戰鬥力真的會漲嗎?會,而且買不到 (Traditional Chinese)
- 練到45等卻沒有職業稱號?那不是bug,是還沒去領 (Traditional Chinese)
- 韓服商城賣什麼,台服就會出什麼?課金型錄對照 (Traditional Chinese)
- 簽到、出席、On-Time:這三種獎勵漏了為什麼補不回來 (Traditional Chinese)
- UI and usability improvements
- Chinese copy fixes
- Guide column updates
- Database content additions
- Event and coupon updates
- Dungeon data updates
- Build and meta data updates
2026-08-28 5 changes
- 亡靈之塔每天20次怎麼用?它不是刷本,是你的量尺 (Traditional Chinese)
- Greatsword Warrior build: the self-healing auto-battle king
- 不祥的召喚結界幾點出現?整點報到、打中一下就算數 (Traditional Chinese)
- 加工設備幾級開什麼?配方、產量與時間一次列出 (Traditional Chinese)
- 合奏怎麼玩?合奏譜的分軌邏輯與多人開演規則 (Traditional Chinese)
- 技能等級 30 是哪來的?技能強化:藏在符文上的第二條強化線 (Traditional Chinese)
- 性能改善會帶走什麼?官方寫死的十條、韓服補的三條、矛盾的一條 (Traditional Chinese)
- 附魔卷軸去哪拿?台服現在真正拿得到的,其實只有飾品那張 (Traditional Chinese)
- 附魔會洗壞嗎?官方規則:基本效果會換、額外效果只增不減 (Traditional Chinese)
- 保有效果與裝備效果差在哪?稱號欄該掛哪一個 (Traditional Chinese)
- 狩獵場首領怎麼突然不掉寶了?「鎖寶」規則的台服實測 (Traditional Chinese)
- 哪些稱號十分鐘就有,哪些要吃掉一整年? (Traditional Chinese)
- 哪張圖採什麼?全素材採集點總表,寫到第幾區 (Traditional Chinese)
- 料理值得練嗎?把菜端給 NPC 換東西的完整清單 (Traditional Chinese)
- 格里斯貝恩符文選擇箱選哪顆?16 個職業是同一個答案 (Traditional Chinese)
- 純掛機該選哪個職業?18 職自動戰鬥適性一張表 (Traditional Chinese)
- 採集技能先練哪個?用需求量算出來的答案 (Traditional Chinese)
- 符文碎片和催化劑去哪換?強化材料鏈:誰餵誰、每週能領多少 (Traditional Chinese)
- 第二職業選誰?先看防具能不能共用,再算痕跡的帳 (Traditional Chinese)
- 幾級該打哪座地下城?從艾菲到深淵的兩段式階梯 (Traditional Chinese)
- 週幾地下城時間表:今天開哪座、幾級能進、星期日選哪個 (Traditional Chinese)
- 想把一首歌搬進遊戲?MIDI、音檔、哼唱的完整轉譜流程 (Traditional Chinese)
- 睡前該排哪個加工?10 小時批次的排程帳 (Traditional Chinese)
- 稱號什麼時候該收?台服五個階段的稱號清單 (Traditional Chinese)
- 稱號保有效果的天花板:免費玩家拿得到幾成? (Traditional Chinese)
- Which content actually gives titles worth wearing?
- 樂師配裝全解:情緒值怎麼讀、終章速奏為什麼必帶 (Traditional Chinese)
- 樂譜哪裡找?一萬首現成 MML 的挑法與使用規矩 (Traditional Chinese)
- 樂譜貼進遊戲怎麼走音了?五個原因,一個一個抓 (Traditional Chinese)
- MML 是什麼?零基礎看懂瑪奇Mobile的樂譜語法 (Traditional Chinese)
- Guide column updates
- UI and usability improvements
- Chinese copy fixes
- Database content additions
- Event and coupon updates
2026-08-27 8 changes
- 9/9 三個新地區是哪三個?地名為什麼還不能寫死 (Traditional Chinese)
- 9/9 曠野的閃光:你會拿到什麼,又會弄丟什麼 (Traditional Chinese)
- 女神降臨第2章給什麼?曠野的女巫的四個稱號 (Traditional Chinese)
- Archer runes: the 134/136 fork is decided by your gems
- 不課金怎麼存到錢?一份數得出來的金幣計畫 (Traditional Chinese)
- 公會船艦要造多久?台服誤開那天,答案就已經寫在客戶端裡 (Traditional Chinese)
- 生活技能一小時賺多少金幣?誠實版的答案與實算 (Traditional Chinese)
- 白色死神有料嗎?查不到它,是因為你查錯了一層 (Traditional Chinese)
- White Succubus week one: 8-minute wall, solo pays the same
- 交易所能低買高賣嗎?把手續費和次數規則算給你看 (Traditional Chinese)
- 交易所該賣什麼?賣掉之前先問它還有沒有別的用途 (Traditional Chinese)
- Which class should you play? Four questions decide it — no tier list needed
- 每天到底該清哪幾件?漏掉一天,真正少掉的是什麼 (Traditional Chinese)
- 毒囊哪裡打?狼之森林刷十幾場拿不到是正常的 (Traditional Chinese)
- 活動幾點結束?公告寫 23:59 的那幾檔會吃掉你的獎勵 (Traditional Chinese)
- 剛滿 65 等,裝備該怎麼挑?橘色不等於底子好 (Traditional Chinese)
- 秘術鑰匙哪裡拿?開不了多半不是缺鑰匙,是等級對不上 (Traditional Chinese)
- 深淵限時挑戰沒過,這週就廢了嗎?三層獎勵拆開看 (Traditional Chinese)
- 這些換法在虧錢:資料裡標成「別換」的那幾條 (Traditional Chinese)
- 換符文之後強化還在嗎?答案是「點數在、等級不一定」 (Traditional Chinese)
- 換職業會白練嗎?重生在做什麼?徽章能不能搬過去 (Traditional Chinese)
- 盜賊值不值得練?三個前提條件先看過再決定 (Traditional Chinese)
- 隊友倒了怎麼救?復活次數是全隊共用的,而且越難越少 (Traditional Chinese)
- 電擊術士值得練嗎?先看懂魔力循環再決定 (Traditional Chinese)
- 銀合金錠 9/9 要被收回,我手上的那幾個怎麼辦? (Traditional Chinese)
- 熟成的大塊肉怎麼做?加工選單看不到它,是設備等級不夠 (Traditional Chinese)
- 戰士值不值得練?台服只有兩個職業有破防延長 (Traditional Chinese)
- 魔法師配裝與循環:台服現在的深淵,它是獨一檔 (Traditional Chinese)
- Guide column updates
- Database content additions
- Event and coupon updates
- Chinese copy fixes
- UI and usability improvements
- Dungeon data updates
- Economy and trading data updates
- Build and meta data updates
2026-08-26 4 changes
- Guide column updates
- UI and usability improvements
- Database content additions
- Chinese copy fixes
2026-08-25 7 changes
- Thousand Swords: how the +24% actually works
- 分身要不要練?能搬什麼給本尊、什麼是白費工 (Traditional Chinese)
- 火焰術士符文與配裝:S0輸出天花板是有條件的 (Traditional Chinese)
- 以物換物每天必換什麼?16條必換路線與蛋糕新答案 (Traditional Chinese)
- 未來的傳說時裝與卡池全時間軸:現在抽宇宙星之子划算嗎? (Traditional Chinese)
- 交易所市價怎麼決定?12小時均價、15%手續費與上架策略 (Traditional Chinese)
- 吟遊詩人S0配裝與團隊價值:便宜的八人團門票 (Traditional Chinese)
- Engraving enhancement: what to enhance first, when to stop
- 弩手符文與配裝:觸電、反轉、連鎖的彈匣經濟 (Traditional Chinese)
- Healer build: attack power is your healing number
- 長弓兵S0配裝:為什麼不適合自動戰鬥 (Traditional Chinese)
- 修道士S0配裝:業火、報應、因果與光輝怎麼取捨 (Traditional Chinese)
- Priest build: the class Korea nerfed, Taiwan still has
- Runes: the system that actually decides your gear's power, not your gear
- 劍術士符文怎麼選?S0配裝、秘劍循環與特化全解 (Traditional Chinese)
- 獨特裝備比傳說強嗎?全板最高人氣問題的完整答案 (Traditional Chinese)
- 職業徽章是什麼?分解會怎樣、45級後還會不會變強 (Traditional Chinese)
- Guide column updates
- Chinese copy fixes
- Event and coupon updates
- Database content additions
- UI and usability improvements
- Daily ranking snapshots
- Economy and trading data updates
2026-08-24 5 changes
- Stats Explained: What STR, INT and Luck Actually Add to Your Damage
- 生活技能上限是多少?練了到底有什麼用 (Traditional Chinese)
- 冰霜術士符文怎麼選?最穩自動戰鬥職業配裝全解 (Traditional Chinese)
- Fighter build: the whole loadout exists to feed one skill
- 符文要不要一直合?賽季前的正確答案(有期限) (Traditional Chinese)
- 黑色坑洞要不要每天打?次數會累積嗎(官方答案) (Traditional Chinese)
- 舞者怎麼玩?隊伍放大器的符文、改造與配裝 (Traditional Chinese)
- 寵物怎麼養才不虧?取得、技能與晉階時機全解 (Traditional Chinese)
- 寶石怎麼配?雕琢標籤、星光稜晶與22格全解 (Traditional Chinese)
- Event and coupon updates
- Database content additions
- UI and usability improvements
- Chinese copy fixes
- Guide column updates
2026-08-23 6 changes
- 稱號怎麼衝?多才多藝675→全能天才975優先路線圖 (Traditional Chinese)
- Stuck at 30k combat power? It's not one queue, it's three, and each has its own gold-free first pick
- 雙刀客符文怎麼選?技能選擇、配裝與循環全攻略 (Traditional Chinese)
- UI and usability improvements
- Guide column updates
- Database content additions
- Chinese copy fixes
- Event and coupon updates
- Daily ranking snapshots
2026-08-22 5 changes
- UI and usability improvements
- Database content additions
- Chinese copy fixes
- Event and coupon updates
- Daily ranking snapshots
2026-08-21 4 changes
- Event and coupon updates
- Database content additions
- UI and usability improvements
- Chinese copy fixes
2026-08-20 7 changes
- Event and coupon updates
- Database content additions
- UI and usability improvements
- Build and meta data updates
- Rune data updates
- Chinese copy fixes
- Daily ranking snapshots
2026-08-19 4 changes
- 格里斯貝恩 困難:血量三倍不是要你傷害三倍,是要你疊層 (Traditional Chinese)
- UI and usability improvements
- Event and coupon updates
- Database content additions
- Chinese copy fixes
2026-08-18 8 changes
- Daily ranking snapshots
- Event and coupon updates
- Chinese copy fixes
- UI and usability improvements
- Database content additions
- Rune data updates
- Build and meta data updates
- Dungeon data updates
2026-08-17 9 changes
- Daily ranking snapshots
- Event and coupon updates
- Database content additions
- Chinese copy fixes
- UI and usability improvements
- Odds and calculator data updates
- Build and meta data updates
- Economy and trading data updates
- Tier list adjustments
2026-08-16 9 changes
- UI and usability improvements
- Database content additions
- Event and coupon updates
- Economy and trading data updates
- Tier list adjustments
- Chinese copy fixes
- Build and meta data updates
- Dungeon data updates
- Rune data updates
2026-08-15 8 changes
- The no-spend daily loop: six things that carry your production
- Spending priorities: what to buy first, and what never to buy
- How to make money with Deka: The exchange is not a free market, you can only make money by understanding the rules
- UI and usability improvements
- Event and coupon updates
- Chinese copy fixes
- Economy and trading data updates
- Database content additions
- Build and meta data updates
- Daily ranking snapshots
- Tier list adjustments
2026-08-14 6 changes
- UI and usability improvements
- Build and meta data updates
- Economy and trading data updates
- Event and coupon updates
- Database content additions
- Chinese copy fixes
2026-08-13 5 changes
- UI and usability improvements
- Build and meta data updates
- Economy and trading data updates
- Database content additions
- Chinese copy fixes
2026-08-09 4 changes
- UI and usability improvements
- Event and coupon updates
- Database content additions
- Chinese copy fixes
2026-07-29 2 changes
- UI and usability improvements
- Chinese copy fixes
2026-07-25 4 changes
- Exchange’s “unidentified” business model: lottery economics
- Complete setting list of all life materials 'Infinite Auto-hook'
- Star Seal and S/SS Rating: Permanent Strengthening Priority of Fields
- Welcome to the strategy column
- Complete Guide to Equipment Cultivation: Star Compatibility, Painless Hole Drilling and Material Change
- UI and usability improvements
- Chinese copy fixes
- Dungeon data updates
- Database content additions
2026-07-24 9 changes
- UI and usability improvements
- Chinese copy fixes
- Rune data updates
- Build and meta data updates
- Dungeon data updates
- Odds and calculator data updates
- Tier list adjustments
- Database content additions
- Event and coupon updates
Data-level changes only.