68 pets · 18 mounts

Pets, Mounts and Saddles

Companion effects, how to get them, rates and cost.

📄 Cells still shown in Korean or Traditional Chinese quote the primary-source records (Korean community / Taiwan official) verbatim — they are labeled, not passed off as translations.

Four things that change what you buy

Grade belongs to the individual pet, not the species — upgrading keeps the species, look and unique ability, so the cheap route to the endgame pair is an elite-base species, not the 1% epic pull.

Taiwan’s seven launch epic pets grant half the permanent title stats of the later epics. The Black Wolf Cub (added 8/19) and the White Owlet (added 9/9) carry the higher tier (held +20/+20/+130, equipped +50/+50; White Owlet per notice 3541055). Both are in the “Owlet” premium pet box until 10/14 — White Owlet 0.22%, the other eight epics 0.0975% each, still 1% in total. Pulling an epic really buys that account-wide title (the pet itself is character-bound); the 9/30 MapleStory collab epics carry no title, per Nexon.

Mounts have no attack or direct-damage bonus of their own, but Charm still counts toward Combat Power (CP). The real, large combat swing is in the saddle, and the saddle fits any mount including the free tutorial horse.

The membership’s 50 pet food a day is a barter-materials subscription, not pet upkeep — feeding is a switch, not a treadmill.

Full database

All · Showing 90 / 90
Type
Grade
Showing 90 / 90

Mechanics

--- 1. Pet food and satiety: what feeding actually buys you ---

TW official (tw-official-3474920) states the whole rule in two lines: 「餵食寵物飼料即可提高飽食度」 and

「飽食度存在期間,寵物會獲得更多經驗值且攻擊力上升」 — feeding raises fullness; while fullness lasts the pet

gains more EXP and its attack goes up. No number is published anywhere, in either region.

What the community has actually measured:

· MAGNITUDE OF THE ATTACK BUFF: a controlled arca test (arca-145291273, 2025-08-16) stripped all gear

except accessories, punched a training dummy so no player damage mixed in, and read the pet's burn DoT

ticks. Unfed the pet ticked 550~620; after ONE feed it ticked 880~920. That is ≈2x (the poster's own

wording: “Almost twice as much”). The pet's TOOLTIP number did not change at all — it read 582 before

and after. So the buff is real and invisible in the UI. [LOW-MED: one experiment, one pet, not reproduced]

· A PET WITH NO ATTACK SKILL DOES NOT ATTACK, FED OR NOT. Same test, second half: a cat with only buff

skills refused to attack the dummy in both states. Feeding a buff-only pet does nothing for damage.

· ONE FEED IS ENOUGH TO TURN THE BUFF ON. 「Applies even if only 1 meal is provided」 (author's own reply in the same thread).

You do not need to fill the bar to get the attack/EXP multiplier — the bar only controls DURATION.

· FULLNESS SCALE AND DURATION: max saturation = 200 (arca-154715006, 「Just take 200 satiety and give it again when your stomach is empty.

felled"). A player sitting at fully reported 「25 hours left until satiety level 0」 — i.e. a full bar drains over

roughly 25 hours of real time, not play time (arca-149173278). Fullness per feed item is NOT published (?).

· ONE REAL TRAP: if the 「Hunger」 title is equipped at the moment you feed, the pet starts 5 minutes down

on the fullness clock. Unequip it, feed, re-equip (arca-140599859). [LOW: single report]

VERDICT: feeding is not upkeep, it is a switch. One item flips a ~2x pet-damage and bonus-pet-EXP state that

lasts about a day. Skipping it costs you nothing except pet levelling speed and a small DoT contribution —

the arca thread's own summary from a reader was 「Work even if you starve」 (it still works if you starve it), and the

top-voted reading of the whole system is that the pet is a stat stick that happens to also plink.

--- 2. Pet levelling: does it level, does it gain stats, is there a cap ---

YES to all three.

· TW official: 「同行中的寵物會在角色於戰鬥中獲得經驗值時一併獲得經驗值」 and 「獲得經驗值後寵物等級提升時,

寵物的能力值會全面提升」 — a companion pet earns EXP whenever the character earns combat EXP, and every

pet level raises the pet's stats across the board. namu adds that the higher the max level, the larger

the companion stat bonus the owner receives.

· CAP IS SET BY GRADE, and promotion is what raises it. KR-current caps (namu.moe, edited 2026-08-15):

Advanced 33, Rare 38, Elite 43, Epic 48, Legendary 53

TW has not published its caps (?). KR raised them at least twice (2025-09-25 「Pet level expansion」, and again

at S2 2026-06-25 — “Guys, the pet level has reached the upper limit” / “Pet level has risen to 50”, arca 2026-06-25).

· FEEDING IS A SECOND, PARALLEL EXP SOURCE: 「If you feed your pet, you will immediately receive a certain amount of experience proportional to the time you are accompanying the pet.

Obtain” (namu) — the food converts elapsed companion time into an instant EXP lump. That is why KR

players say 「If you feed them first at level 1, the experience points from the food will be lost, so accompany them and level them up before feeding them.

Recommended” — feed AFTER you have banked companion time, not before (arca-177801866).

· SPEED: with companionship + daily feeding KR reports “Even if I couldn’t do it, I had to catch it for two weeks” to cap a pet (arca-178385112).

Without companionship, food alone still levels it but “about a week to go from 45 to 50” (arca-177801866). The cold family members

membership doubles pet EXP (寵物經驗值獲得量增加100%), which is the single biggest lever on this timer.

Sources: TW official community API, KR namu/inven/arca. Rates are published values; "?" means not found, never guessed.