Priest
KR S2 full package (S1 baseline + S2 deep-dive addenda).
Start here
- Role
- Hybrid
- Line
- Healer line
- Build cost
- 2 / 5
Most-wanted pick for hard content: burst heals + real damage. Heaven's Door is near-mandatory.
Tier by content Abyss C Full tier list →
Core runes Thousand SwordsSacred DisciplineMana TorrentRock Giant
KR S2 data. TW has no 10★ runes or mado resistance yet, so treat this as what is coming, not as build advice.
Full Loadout (copy it as-is)
Every slot, every rune, every gem, spelled out. Pick your spend level and copy.
Cost-no-object endgame, including cash-only gems and pity legendary runes.
Magic Explorer = Damage +7% for 7 seconds when using auxiliary/survival skills (3 stacks) + auxiliary/survival skill damage +5%. It matches exactly with the priest skill composition. Exotic+ (Legendary archetype, total cooldown -8% when basic attack hits) is the heal priest's cooldown reduction.
Required for healer classes only
+14%
Strike +20%
Counter +24%
When an ally recovers, damage +5% for 15 seconds, stacks 3 times. Dil Priest replaces this with Brand of Doom + Resonating Crystal, and also uses Giant's Arm by switching.
Modifies skill 1. Taiwan test: a Ray of Light necklace clearly lowers priest damage (Bahamut 2920 #3) — fixing Bond and Wheel also matches Korea's final Season 1 guide (arca 159318471: the Wings + Ray of Light pair cannot keep up with the top sets). The sheet's original set (Ray of Light / Wings / Bond) is for clearing trash
Modifies skill 3. Fixed together with Bond (Bahamut 2920 rates Wheel and Bond five stars)
Only the third slot depends on role: damage = Crusade (Bahamut 2920, four stars), healing = Wings (modifies skill 2: 2→4 targets, ×6 heals)
Original sheet: "The Dil Priest is recommended for flashiness, and the Heal Priest is recommended for wisdom." Alternate Legend: Empowerment of the Goddess (Hell)
Gem tags: what one line is actually worth
A tag is a skill category. Each tag line on a Star Prism or Triple Quartz is either a damage line or a cooldown line, and it pays out only on skills carrying that tag — so check which tags your own skills have before deciding which lines to chase.
The eight tags
Per line, by gem stage
| Gem stage | Tag lines | If damage (each) | If cooldown (each) |
|---|---|---|---|
| Crude Star Prism | 1 | not published | not published |
| Crude Star Prism S | 2 | +1.7% | −0.55% |
| Star Prism (Elite) | 3 | +2.0% | −0.65% |
| Star Prism S | 3 | +2.1% | −0.70% |
| Whole Star Prism | 3 | +2.2% | −0.75% |
| Triple Quartz (Elite) | 2 | +2.1% | −0.70% |
Take damage in almost every case. The theoretical cooldown ceiling does not turn into more casts — this game's pre- and post-cast delays and the boss's own rhythm eat it. Cooldown lines are worth it only to tighten a supporter's buff cycle, or to stand in for a cooldown rune.
Priest gem tags: Support is a damage line, not a heal
The numbers come from what the Korean community has documented over the past year — namu wiki's item entry, the Inven gem-tag guide, and a KR player-built gem simulator. Nexon publishes the rules but not the figures, so these are the values the Korean sources have agreed on for long enough to rely on.
There used to be two figures for the weapon Heliodor's damage bonus (namu +5%, a community simulator +3%). Nexon Taiwan's own package notice (3504945) prints “damage +5%”, matching namu, so it is settled. The green Heliodor's “1.5% damage to all skill tags” is likewise official text (3541044).
The English gem and tag names here are ours, rendered from the Korean. There is no English release of this game, so no official English names exist.
Guides for this class
The data is above; these are the long reads that turn it into a plan.
- Priest build: the class Korea nerfed, Taiwan still has Korea cut Priest in August 2026 after a year on top. Taiwan is a season behind, so the version you can play is the one before the knife — full loadout inside.
- Priest gem tags: Support is a damage line, not a heal Every Priest active carries Support, so one Support damage line covers your whole output. And the class has no Elemental and no Movement tags at all.
Skill mods
📄 Cells still shown in Korean or Traditional Chinese quote the primary-source records (Korean community / Taiwan official) verbatim — they are labeled, not passed off as translations.
Mainstream — 3 and 5 fixed, the last slot 2 (dcinside 914222: 235; Bahamut 2920 #5: always 3 and 5, then 2). Sheet: '135 or 235, a matter of taste' · S0S1 · + dc mabinogimobile 914222 + 巴哈 2920
Alternative — when you lean on skill 1 (Bond) for damage · S0S1 · +
No-charge accessories = Binding (1) + Wheel (3) + Temple (4) → Actual 134 sets. Since the wings and beam of light are both epic, the core of the Heal Priest (Heaven's Door) is missing. · It is impossible to reach level 30 without paying in the first place (there is no 'all skills +1' line in elite runes) — Modification combinations can only be read as 'which skills do the 3 types of accessories touch?'
derived
The number of the above combination is ‘3 skills that will push you to level 30’ · It is a separate axis from the skill number (accessory set name) that the accessory rune modifies — see _common
derived(namu-rune §3 + dc-221942)
Skill-enhancement order (what to take to 30 first)
2 Divine Wing / Heaven’s Door · Useful for both damage and healing priests — recommended at level 30
+namu.wiki 클래스 문서
5 Piercing Light · deal stake
+namu.wiki 클래스 문서
3 Sanctuary / Celtic Cross
+namu.wiki 클래스 문서
Epic or higher runes in all 10 slots + Blacksmith Modification reroll to apply all three skills to all 10 slots · No penalty for reaching level 30 — there is no ‘All Skills +1’ line in elite runes
dc-221942
Star seal order
① Weapon (Attack power +300) → ② Emblem (Attack power +10%) → ③ Necklace (Attack power +150) → ④ 5 pieces of armor (Defense power +100 each) → ⑤ 2 rings (Defense power +50 each) · The +10% of the emblem is only multiplied by the weapon term, so you have to upgrade the weapon first to have something to multiply. Community answers are also in the order of “weapon emblem necklace”
dc enban 254449 + namu 능력치 공식
Attack power part (weapon, emblem, necklace) = Epic seal / Defense power part (armor 5, ring 2) = Elite seal. It cannot be uploaded because it is fixed for each part. · Duplicate seals cannot be used, only 50,000 gold can be sold.
dc mabinogimobile 605555·402128 + inven 6366/154
Monster Extermination Token 200 → Seal Box (limited to once a week). Catch 3 types of field bosses every week and fill the token (12/18/20/22:00, 30-minute window) · One-time use: Mutated Abyss Fossil 300 (1 per character, transferable to main character) · Dagda's Tomb Hidden Quest (Armor Seal Box) · Seal Quest (Gloves) · Seven Crawler Evie (Ring) after first defeating Krama
namu-item + + + inven 6366/123
Since the random seals continue to overlap, the selection box is used when the last 1-2 parts remain. If you're going to use it first, it's a weapon. · Completion of all slots took 1 to 3 months based on in-era — this is a condition of the final tier, not a condition of the middle tier.
dc enban 254449 + dc mabinogimobile 805218
Level-up bonus cards
Attack > (Intellect ≈ Luck) > Finesse. In the place of will (boost stat), there is unconditional luck. in-era response: "Change only defensive stamina to attack speed or finesse." · Basis: Attack card = attack power converted to 61 vs skill = 24. Main stat multiplier x4 → main stat / x2.5 → boil / boost stat → luck · S0S1 · dc mabinogimobile 1880651 (2025-08-09) + derived per-class
① Only press ‘Recommended Select’ until full level → ② After full level, replace defense and stamina cards with attack/technique/attack speed for 3,000 goals. · Reselect Profile → Level Up Bonus Card
dc 1880651 댓글 + inven 6366/350
Defense, maximum health, movement speed · Dealers only attack, main, and critical categories. Number of 13 special cards (level multiples of 5) is not available in any source = Unconfirmed
inven 6366/350
Reforge / stat priority
DPS: Support (Damage) · Bash (Damage) >> Support (Cool) — Heal Priest: Support (Damage) · Support (Cool) >> Interrupt (Cool) · "Engraving" is the gem skill-tag system itself. This row and the "gem tag" row below are two sources writing the same thing two ways — a consistency check, not independent corroboration.
Support > Smash > Disrupt > Combo · (dc enban#772117) + Craft Heat (Support/Bash/Hinder)
Free-to-play 1 line (Crude Star Prism / Triple Quartz) · mid 2 lines (Crude S Star Prism / Triple Quartz) · endgame 3 lines (finished Star Prism) · Original: "one line if you spend heavily, two lines for light and mid spenders — that is the correct read". One Star Prism line = +2% tag damage. Players report burning 100+ engravers to reach two lines and 500+ for three. · S0S1 · dc mabinogimobile 1608473 · 605375
Resilience > Critical hit, repeated hit strengthening, hard hitting strengthening, additional hit > Skill power, fast skill · Option 1/Option 2 goal of rerolling with Rune Reset Prism.
Unconscious (Mind) or Flame (when employed with Torch). Dil Priest uses the Destruction/Holy pair, so it matches the presence or absence of conditional runes. · Attack +1.00% + 35% chance to dot (cool down 12 seconds). ⚠ There are no weapon enchantment boxes in the TW Isolation Bane store yet — TW may not be introduced
pistaim.com/10(2025-07-28)+mabimo.inven db/enchant
White Rose ×5 (Attack power +100 per part, total +500) — Season 0 only option · White Succubus 4-person raid (KR 2025-06-23) cleared drop. TW unreleased content
inven 6366/451
Fox ×3 (Attack +1.00%) — Season 0 only option · Bari Blocks 1 and 2 / Mars Deep / Field Boss, 100 pieces = Finished product
inven 6366/451
None — There are no emblem-specific enchantment scrolls in Season 0. · Storm/crush/spread from KR season 1 (2025-09-25) = TW not introduced
namu 인챈트 스크롤
Touch of Light (Lv55 Healing Staff — Automatically connects Life Link/Summon Linker to the lowest health ally every 5 seconds) / Beophwangcheong Consecration Symbol Cross Staff (Lv50) · Season 0 uniques can neither be enhanced nor take a performance improvement — they are not gear you keep wearing to the end.
+namu-rune §3.1
The slot with the highest party contribution in an 8-person raid. Wings (Heaven's Door) is actually an essential rune, so Ceiling (guaranteed acquisition) is used here first. · PROGRESSION · S0S1 · +
Engraving (Runes)
Thousand Swords · core · sheet default
Sacred Discipline · core · support-use atk/heal stack — MUST
Mana Torrent · core · +14% atk on skill
Rock Giant · core · +20% atk on
Dirty Blow · core · +24% atk on counter
Silver Spire · core · heal → +5% dmg dealt ×3 — hybrid enabler
Brand of Destruction + Resonating Crystal · alt · Dilpriest swaps these in (+Giant's Arm switch)
wings+ · core · replaces skill2 Divine Wing with Heaven’s Door — near-MANDATORY for hard content
+internal
ray of light+ · core · replaces skill5 Holy Spear with Piercing Light (line pierce) · put on necklace
Solidarity+ · alt · mods skill1 Summon Linker: holy-power refund + re-proc · 3rd slot option A
cart+ · alt · mods skill3 Celtic Cross: slow-extend · 3rd slot option B
Brilliance · core(deal) · Dilpriest emblem
Wisdom · core (heel) · Hillpriest emblem
S2 Current Meta (Deep-Dive)
—
dcinside 903366
Skill Enhancement Priority
Round 30 · 1 · useful for BOTH Deal Priest and Heal Priest — 30 recommended
namu.wiki
Round 30 · 2 · dps share
+ · 3
Skill Mods
📄 Cells still shown in Korean or Traditional Chinese quote the primary-source records (Korean community / Taiwan official) verbatim — they are labeled, not passed off as translations.
2 3 5 — 3·5 fixed, third slot 2 (dc mabinogimobile 914222; 巴哈 2920 #5 「特化一定會選擇35…最後選擇2」) · S0S1 · + dc 914222 + 巴哈 2920
1 3 5 — when 1 (결속) carries more of the damage; sheet: "135, 235 둘 중 선택, 취향차이"
DPS: secondary dmg, bashing dmg >> secondary cd Heal priest: secondary dmg, secondary cd >> hindering cd
Playstyles
hybrid DPS · Brand/crystal armor, dazzle, dmg reforge · best hybrid: burst heal + real dmg; hard-content favorite
+internal
support · Silverspire/Discipline armor, wisdom, cd reforge · pure sustain
Rotation
acc set wings/halo/wheel; 1 woven before/after combos; flex after
BiS / Stats
📄 Cells still shown in Korean or Traditional Chinese quote the primary-source records (Korean community / Taiwan official) verbatim — they are labeled, not passed off as translations.
치명타 > 추가타 > 스킬위력 = 강타강화 > 회복력 · TW test 巴哈 2920 「暴擊>追擊>技能威力=強擊」; KR S1 final guide arca 159318471 agrees. 힐사제 may keep one 회복력 line
巴哈 2920 + arca 159318471
Progression
internal
Engraving (Runes)
timing · core · S2: mage/priest weapon rune — explicitly named for priest
mabilife.com
S2 Current Meta (Deep-Dive)
brilliance+ primary, revelation+ alt (erinndata adoption); priest prefers revelation-family over rock blade among casters · —
erinndata+mabilife
Judgment + execution + holy war (top adoption) · Officiating-umpire = highest ceiling (holes+umpire crit chains); Infinite Horse (self-sustained Holy Spear loop) gives pure-dealer-level damage
erinndata+dcinside 885665
Sacrifice+Wings+Solidarity mainstream; variants Light ray+wings+wheel / solidarity + temple + wheel / solidarity + judgment + wings · Wings (Heaven's Door) still near-MANDATORY for heal priests (2→4-target ×6 heal); Ray of light dropped from top adoption
inven+arca(snippet)
Awakening Pledge/Chain + Starflower · Spilled Flames (S1-late armor rune): ~40% priest dmg uplift (crit trigger + holy power refund + CDR) — reshaped mods
erinndata+dcinside 885665
eternal night primary / great alt · Flashy/wisdom out
erinndata
5 fixed + 135/235/345 — 345 rising (Casting Flames makes skill-4 crit triggers stronger); 235 = swap deal↔heal by changing ONE rune · —
dcinside 885665
maintain halls flooring uptime (infinite halls); bank full divine power, dump judgment in break extend + awakening windows; max 1 referee + 3-4 holes per break · Beginner order: Linker → Sanctuary → Divine Wing × 2 → Holy Spear → Celtic
dcinside 885665+95468
BiS / Stats
timing · named pick
mabilife.com
Eternal Night/Greatness/Transcendence/Liberation · S2 emblem pool; per-class pick unverified
mabilife.com
Progression
internal