Exchange’s “unidentified” business model: lottery economics
✍️ 愛麗沙 萌萌的愛麗絲
🌐 Machine-translated — the Traditional Chinese original is canonical.
⚠️ Compiled by actual player measurements (unofficial data). The “Market” page of this site has a price tracking tool that can be used in conjunction with it.
Core mechanism: identification means binding
- Equip a little “Authentication”, the system will immediately wash out random attributes and force personal binding (귀속), and it will no longer be listed on the exchange.
- In the Unidentified state, the base value and the number of gem slots (1-3 slots) are hidden and undetermined.
business model
This creates a “lottery market”:
- Seller: Selling “Unappraised Level 60 and above equipment” = lottery pack. If the equipment is left unappraised, it is considered a commodity; if it is appraised, it can only be used by yourself.
- Buyer: Buy unidentified equipment and open it yourself, betting on 3 gem slots (coupled with the performance injection skills in the previous article, it is also valuable to open 3 slots for low-value equipment - it can be used as “hole target A”).
Practical suggestions
- For equipment that reaches level 60 or above Don’t appraise it first - Check the unappraised market price of the same position on the exchange before deciding to sell or open it.
- When you need a 3-slot base, it is usually more cost-effective to buy cheap unidentified parts than to buy finished 3-slot parts (use the market page of this website to record the market prices for several days to find the low point).
- Open 3 slots with waste value → set aside as injection targets; open 1~2 slots with high values → when injecting materials. Both results are useful, which is why this loop saves resources.