펫·탈것·안장
동행 효과, 획득처, 확률과 비용.
📄 한국어·번체 중국어로 표시된 항목은 1차 자료(한국 커뮤니티·대만 공식) 기록을 그대로 인용한 것입니다.
지출을 바꾸는 네 가지
등급은 개체의 속성입니다. 승급해도 종·외형·고유 능력이 유지됩니다.
대만 런칭 에픽 펫 7종의 영구 타이틀은 이후 추가된 에픽의 절반 수치입니다. 8/19에 추가된 까만 아기 늑대와 9/9에 추가된 흰 아기 올빼미가 상위 타이틀(보유 +20/+20/+130, 장착 +50/+50)이며, 둘 다 10/14까지 판매되는 프리미엄 「幼貓頭鷹」 박스에 있습니다(흰 아기 올빼미 0.22%, 나머지 에픽 8종 각 0.0975%, 합계 1%). 9/30 메이플스토리 콜라보 에픽 2종은 타이틀이 없다고 공지에 명시돼 있습니다.
탈것 자체는 공격력이나 직접 피해 보너스가 없지만, 매력은 전투력(CP)에 포함됩니다. 실제 큰 폭의 전투 수치는 안장에 있습니다.
멤버십의 펫 먹이는 사실상 물물교환 재료 구독입니다.
전체 데이터
메커니즘 노트 — 연구 기록 원문 발췌 (영어·중국어 원문 그대로 인용)
--- 1. 펫 먹이 (寵物飼料) and 포만감 (飽食度): what feeding actually buys you ---
TW official (tw-official-3474920) states the whole rule in two lines: 「餵食寵物飼料即可提高飽食度」 and
「飽食度存在期間,寵物會獲得更多經驗值且攻擊力上升」 — feeding raises fullness; while fullness lasts the pet
gains more EXP and its attack goes up. No number is published anywhere, in either region.
What the community has actually measured:
· MAGNITUDE OF THE ATTACK BUFF: a controlled arca test (arca-145291273, 2025-08-16) stripped all gear
except accessories, punched a training dummy so no player damage mixed in, and read the pet's burn DoT
ticks. Unfed the pet ticked 550~620; after ONE feed it ticked 880~920. That is ≈2x (the poster's own
wording: 「무려 거의 2배 가까이」). The pet's TOOLTIP number did not change at all — it read 582 before
and after. So the buff is real and invisible in the UI. [LOW-MED: one experiment, one pet, not reproduced]
· A PET WITH NO ATTACK SKILL DOES NOT ATTACK, FED OR NOT. Same test, second half: a cat with only buff
skills refused to attack the dummy in both states. Feeding a buff-only pet does nothing for damage.
· ONE FEED IS ENOUGH TO TURN THE BUFF ON. 「1끼만 줘도 적용」 (author's own reply in the same thread).
You do not need to fill the bar to get the attack/EXP multiplier — the bar only controls DURATION.
· FULLNESS SCALE AND DURATION: max 포만감 = 200 (arca-154715006, 「걍 포만감 200 찍어놓고 위장 비면 또 주면
되는」). A player sitting at full reported 「포만감 0까지 25시간 남았음」 — i.e. a full bar drains over
roughly 25 hours of real time, not play time (arca-149173278). Fullness per feed item is NOT published (?).
· ONE REAL TRAP: if the 「굶주림」 title is equipped at the moment you feed, the pet starts 5 minutes down
on the fullness clock. Unequip it, feed, re-equip (arca-140599859). [LOW: single report]
VERDICT: feeding is not upkeep, it is a switch. One item flips a ~2x pet-damage and bonus-pet-EXP state that
lasts about a day. Skipping it costs you nothing except pet levelling speed and a small DoT contribution —
the arca thread's own summary from a reader was 「굶겨도 일은 한다」 (it still works if you starve it), and the
top-voted reading of the whole system is that the pet is a stat stick that happens to also plink.
--- 2. Pet levelling: does it level, does it gain stats, is there a cap ---
YES to all three.
· TW official: 「同行中的寵物會在角色於戰鬥中獲得經驗值時一併獲得經驗值」 and 「獲得經驗值後寵物等級提升時,
寵物的能力值會全面提升」 — a companion pet earns EXP whenever the character earns combat EXP, and every
pet level raises the pet's stats across the board. namu adds that the higher the max level, the larger
the companion stat bonus the owner receives.
· CAP IS SET BY GRADE, and 승급 is what raises it. KR-current caps (namu.moe, edited 2026-08-15):
고급 33 · 레어 38 · 엘리트 43 · 에픽 48 · 전설 53
TW has not published its caps (?). KR raised them at least twice (2025-09-25 「펫 레벨 확장」, and again
at S2 2026-06-25 — 「얘들아 펫레벨 상한올랏어」 / 「펫 레벨 50까지 올랐지」, arca 2026-06-25).
· FEEDING IS A SECOND, PARALLEL EXP SOURCE: 「펫 먹이를 줄 경우 동행 중인 시간에 비례한 일정 경험치를 즉시
획득한다」 (namu) — the food converts elapsed companion time into an instant EXP lump. That is why KR
players say 「1렙 때 밥 부터 먹이면 음식으로 인한 경험치가 소실되니까 동행하고 렙업 시킨 다음에 밥주는 걸
추천함」 — feed AFTER you have banked companion time, not before (arca-177801866).
· SPEED: with 동행 + daily feeding KR reports 「못해도 2주는 잡아야 되더라」 to cap a pet (arca-178385112).
Without 동행, food alone still levels it but 「45→50가는데 일주일정도」 (arca-177801866). The 冒險家會員
membership doubles pet EXP (寵物經驗值獲得量增加100%), which is the single biggest lever on this timer.
출처: 대만 공식 API, namu/inven/arca.