Season carry-over: what your S0 becomes at S1 and S2
Korea has changed season twice. Fill in what you own and run it through the rules Korea used: what upgrades, what to spend first, and what is only a number by S2.
How far Taiwan runs behind: four measurements
The same content’s launch date on each server. This is the only basis for the Taiwan season estimates on this page.
| Content | Korea | Taiwan | Lag |
|---|---|---|---|
| Lightning Mage (Flash of the Wilds) | 2025-06-19 | 2026-09-09 | 447 days |
| White Succubus raid | 2025-06-23 | 2026-09-21 | 455 days |
| Mas Abyss Hell 3 | 2025-07-07 | 2026-09-14 | 434 days |
| Mas Abyss Hell 4 | 2025-07-14 | 2026-09-28 | 441 days |
Mean lag 444 days, about 14.6 months. Carried forward: Season 1 (Paladin) reaches Taiwan around 2026-12, Season 2 (Light and Darkness) around 2027-09. Taiwan’s own showcase said November–December for the Paladin chapter, which agrees.
The lag is shrinking (Mas Abyss 482 days → Hell 3 434), and Taiwan has received some things early (the 9/9 gem-alchemy revamp is Korea’s 2026-07-16 change; fashion set effects are already Korea’s Season-2 values). So “Taiwan replays Korea step by step” is false; “Taiwan runs a bit over a year behind” holds.
The three seasons side by side
Left is Taiwan today (S0); to the right is what Korea’s Season 1 and Season 2 turned it into.
| S0 (Taiwan today) | S1 Paladin | S2 Light and Darkness | |
|---|---|---|---|
| Korea started | 2025-03-27 | 2025-09-25 | 2026-06-25 |
| Taiwan (estimate) | 2026-07-22 (launch) | ≈ 2026-12 | ≈ 2027-09 |
| Level cap | 65 | 85 | 100 (class level cap unchanged) |
| Top rune | ★6 legendary / prototype | ★8 legendary / mythic; rune words, memory and transcendence imprints from ★8 legendary | ★10 legendary / mythic; the three systems restart at ★10 legendary; legendary runes carry Light / Dark / Dragon tags |
| Abyss | Mas Abyss (Hell 1–7) | Bari Abyss (from 2025-10-02, Lv85; Mas ends) | Runda Abyss (from 2026-07-02; Bari ends) |
| Abyss currency | Abyss fossil + red abyss fossil | Abyss magic stone; old fossils convert to mutated fossils: 1:1, red 3→5 | Deep-sea fossil; the old-fossil conversions were deleted — unconverted fossils are dead |
| Season-boss raid | Glas Ghaibhleann (ended before S2) | Tabartas (2025-11-13; ended 2026-07-20) | Kabrak (2026-07-16, solo mode included) |
| Side-story raids (stay every season) | White Succubus (KR 2025-06-23; TW 9/21) | + Airel, Spirit of Wind (2026-01-15) | Both stay, rewards follow the current season; Nightmare Drill added (2026-09-17) |
| New systems this season | (what Taiwan has today) | Paladin transformation (all classes), Paladin artifacts, enchant amplification, transcendence imprint, mystic dungeon | Magic pressure / resistance, season skill “Trace of Night”, Soulstream, legendary pity |
| Enchant scrolls | Armour +100 attack; weapon +1% | Nine new: armour/emblem +170, weapon +1.5%; two amplification stages | Each slot: 2 elite / 2 epic / 2 legendary; ★10 weapon +1.8% |
| Top gem | Starprism (elite) | Starprism S (epic, 2025-09-25); Whole Starprism (present by 2025-11) | No new tier; crafting revamp 2026-07-16 (Taiwan already has it since 9/9) |
| Legendary fashion set (4 pieces) | Korea +175; Taiwan’s notices already +450 | +310 (old sets included) | +450; from generation 6 also +3% final damage |
| New classes (Korea) | Lightning Mage (Taiwan since 9/9) | Dark Mage (2025-10-16), Knight (2026-04-23) | (none as of 2026-10) |
The Korean columns are what already happened; Taiwan's dates are estimated from the 444-day mean lag. Sources per row are in the per-system tables below.
Calculator: fill in what you own
Fill only what you have; empty fields stay out of the result. Runes are expected values: three of one slot become one, and the cross-season promotion has no “fail” outcome, so the expectation is exact arithmetic — your own result is still a draw.
What you own now
Taiwan is on S0 (launch-era content). Use this character’s numbers.
Fill any field to see the result.
Sources: Korea’s NEXON NOW 룬 승급 probability page (2026/6/25 version), the 2025-09-25 Season 1 notes (Inven 6366/577), the 2025-09-20 Mas Abyss closure notice (Inven 6259/6294), the 2026-06-22 Season 2 advance notice (Inven 6259/7502), the 2026-09-09 season-rune rule notice; Taiwan’s 9/9 showcase and official fashion notices.
Runes: each season shifts the whole ladder up two stars
What an S0 rune became in Korea’s Season 1 and Season 2. Promotion odds are Korea’s official NEXON NOW figures.
| What you have now | At S1 (Paladin) | At S2 (Light and Darkness) | Basis |
|---|---|---|---|
| S0 ★6 legendary (incl. prototype), worn | Keep wearing it; unique effect fully on, enhancement kept. Promoting: 3 → 40% S1 ★7 epic / 60% S1 ★6 elite — and the S1 ★6 elite has lower stats and less skill enhancement, so swap only once you have an S1 ★8. | Still wearable with its stats; but from 2026-09-17 Korea turns S0 unique effects off in Runda Abyss, Kabrak, Airel, Nightmare Drill and White Succubus (Very Hard). Even S2’s table still only promotes it into S1. | KR official:NEXON NOW 룬 승급 (2026/6/25); namu 아이템/룬 §3.1; arca 182484161 「시즌 별 룬 효과 적용 규칙 변경 안내」 2026-09-09 + 9/17 업데이트 노트 3545062 |
| S0 ★6 legendary, spare | A dead end before, material from Season 1: 3 → 40% S1 ★7 epic / 60% S1 ★6 elite, no catalyst, no fail. Expect one S1 ★7 per 7.5 spares. | The same row is still in S2’s table, but it only reaches S1; an S1 ★7 epic bridges into S2 only once S2 exists (10% S1 ★8 / 40% S2 ★8 elite / 50% S2 ★7 rare). | KR official:NEXON NOW 룬 승급 (2026/6/25); Inven 6366/577 §22 (2025-09-24) |
| S0 ★5 epic, spare | 3 → 10% S0 ★6 legendary / 40% S1 ★6 elite / 50% S1 ★5 rare. Before, the same roll needed a catalyst and failed 90% of the time; after, no catalyst and always an output. | As above: still in the table, but only reaches S1. | KR official:NEXON NOW 룬 승급 (2026/6/25); Inven 6366/577 §22 |
| Alchemy reburn catalyst | No longer needed for S0 ★5→★6. Still usable on ordinary promotions: a failed roll is retried once at the same odds; a success has a 10% great success for two runes. | Rule unchanged. Korea ran a three-week catalyst-heavy promotion event at the S2 launch. | Korean wiki:namu 아이템 §2 (2026-08-19); Inven 6366/577; Inven 6259/7518 (2026-06-25) |
| Imprint enhancement level | Kept. The director posted a separate notice the day before Season 1 guaranteeing it. | Kept: promoting an S1 epic/legendary into S2 loses no enhancement. | official notice (repost):Inven 6259/6364 「강화 수치 유지 관련 공지」 2025-09-24; gamemeca 1776772 (2026-06-19) |
| Rune words (not on Taiwan yet) | Arrives in Season 1, counted from ★8 legendary; S0 runes do not take part. | S1 and S2 sit on separate pages; activating an S2 word turns the S1 one off. A separate set exists for S1 runes promoted to ★10 (“+” versions). | Korean wiki:namu 룬/시즌1·시즌2 §1-2; gamemeca 1776772 |
| Transcendence imprint (not on Taiwan yet) | Opened 2025-11-13 with Tabartas, ★8 legendary only (legendary + / ++); materials drop from Season 1 on. | Existing imprints stay; S1 transcendence materials cannot be used on ★10, could not be listed on the exchange from 6/25, lost their crafting recipes and got a temporary NPC buy-back bump. | official notice (repost):Inven 6366/606 (2025-11-13); Inven news 317635; Inven 6259/7502 (2026-06-22) |
S0 = Taiwan’s runes today (★6 top). “At S1/S2” are Korea’s rules after 2025-09-25 and 2026-06-25.
Enchants: base values change generation; amplification stays with the gear
Enchant-scroll bases change every season; amplification (Korea Season 1 onward) lives on the gear, not on the scroll.
| What you have now | At S1 (Paladin) | At S2 (Light and Darkness) | Basis |
|---|---|---|---|
| Armour scroll: attack +100 (White Rose etc.) | Three new armour scrolls: attack +170 plus a +40 secondary. Even unamplified, 50 above an old scroll amplified twice (+120). | Another generation; each slot gets 2 elite, 2 epic, 2 legendary. No published S2 armour base value found. | Korean wiki:namu 인챈트 스크롤 §3 (2026-07-15); gamemeca 1776772 |
| Weapon scroll: attack +1% + a DoT proc (Fox etc.) | New weapon scrolls give attack +1.5% (an old one amplified twice reaches only +1.2%). | Showcase reveals: ★8 +1.5%, ★9 +1.7%, ★10 +1.8% (with secondaries). | Korean wiki:namu 인챈트 스크롤 §3; arca 174471379 (2026-06-21, showcase transcription) |
| Emblem enchants (none in S0) | Season 1 adds four: attack +170 plus +1% to one damage type. | An emblem scroll box (★8–★10) for 300 monster-hunt proofs, once a week — emblem enchants have almost no other source. | Korean wiki:namu 인챈트 스크롤 §3; namu 특별 상점 |
| Enchant amplification (not on Taiwan yet) | Opens in Season 1: 50 shards (stage 1), 200 (stage 2). +100→110→120; +170→187→204; +1.5%→1.6%→1.7%. Amplification lives on the gear: overwriting with a new scroll or performance injection keeps it; disassembly or use as injection material loses it, shards not refunded. | System unchanged; S2 scroll amplification values not found. | Korean wiki:namu 인챈트 스크롤 §2.1 (2026-07-15); Inven 6366/577 §11 |
Gems: the ladder grows; old gems are not voided
The gem ladder gains rungs each season; existing gems keep their values.
| What you have now | At S1 (Paladin) | At S2 (Light and Darkness) | Basis |
|---|---|---|---|
| Single-colour gems (rough / rough S) | Values unchanged. | Unchanged; from 2026-07-16 single colours stop at rough S and only the Starprism line goes higher — Taiwan’s 9/9 gem-alchemy revamp already runs this rule. | Korean player test:dcinside mabinogimobile 2170422; TW 9/9 update log 3541097 |
| Starprism (elite) | Two rungs added above: Starprism S (epic, 2025-09-25) and Whole Starprism (seen by 2025-11). Tag damage per line 2.0% → S 2.1% → Whole 2.2%. | No new tier. | KR official:gamemeca 1766417; OSEN (2025-09-24); dcinside enban 405456 · 868807; NEXON NOW 보석 세공 (온전한 +2.20%) |
| Triple Quartz, Darklight | Usable as before. | No longer craftable (Taiwan synced on 9/9); worn ones keep working and can only be converted down. | Korean player test:dcinside enban 1215340; TW 9/9 update log 3541097 |
| Gem tags | Unchanged at Season 1; tag swap arrived 2026-04-23 (1,000,000 gold per pair, unlocked by an Emain Macha Lv85 quest). | Unchanged. | Korean player test:dcinside enban 966541 · 963259 |
Gear: level caps and a new gate stat
Level caps, gear tiers, and the magic resistance gate Season 2 added.
| What you have now | At S1 (Paladin) | At S2 (Light and Darkness) | Basis |
|---|---|---|---|
| Character level (S0 cap 65) | Cap 85; main quest to 82, then silver-coin / demon-tribute dungeons to 85, about 5 hours. | Cap 100, class level cap unchanged; Soulstream needs Lv100. Neither handover reset levels. | official notice (repost):Inven news 309923 (2025-09-25); Inven news 317635; gamemeca 1776772; Peak 224/517 |
| Mystic-dice gear (1940 / 2232) | Not changed — outclassed: Bari Abyss drops 3205 abyss mystic dice. | Nexon says the new magic-resistance gear outperforms mystic-dice gear; S0/S1 unidentified gear could not be listed on the exchange from 6/25. | official notice (repost):namu 어비스/바리; gamemeca 1776772; Inven 6259/7502 |
| Magic resistance (none in S0/S1) | — | A second gate: resistance above zone pressure → final-damage bonus (cap 40%; the Korean wiki quotes in-game text as 50%); below → less damage dealt, more taken. ★9 epic runes and up carry base resistance, enough through Very Hard; Hell and up needs resistance gear. Kabrak 2,000, Runda Very Hard 2,200. | Korean wiki:namu 능력치 §4.1.1 (2026-08-18); snomet.kr/mobi/season2; gamemeca 1776772; mabilife |
| Transformation (none in S0) | Paladin transformation, every class: 20 s, attack +5%, max HP and defence +10%, 5% HP/s; ends in an AoE + stun; cannot overlap the ultimate; once per zone in raids and abyss. Five artifact slots, dropped by Tabartas and Airel. | No official removal; Season 2 adds a season skill, “Trace of Night” (class passives + awakening skills such as Blessing of Night), which Nexon says lasts until Season 3. | Korean wiki:namu 변신 §2 (2026-06-19); Inven 6366/577 §7; Inven news 317635 |
Fashion: set effects and generations
Korea raised legendary set effects twice; Taiwan’s notices already print the post-second values.
| What you have now | At S1 (Paladin) | At S2 (Light and Darkness) | Basis |
|---|---|---|---|
| Legendary 3-piece | Korea +90 → +155 (old sets included); Taiwan’s notices already say +220. | +220 (generations 1–6 alike). | TW official:TW 3504848 · 3531886 · 3541066; namu 패션 (2026-08-23); blog istjbaezzi 224020237371 |
| Legendary 4-piece | Korea +175 → +310; Taiwan’s notices already say attack/defence +450. | +450; new sets from generation 6 (2026-06-25) add +3% final damage, not back-filled (Nexon compensated 20 premium fashion tickets per part). | TW official:TW 3504848; namu 패션 §6.1; Inven 6259/7514 |
| Epic sets | +20 / +35, unchanged at Season 1. | +45 / +90. | Korean wiki:research fashion_spending; namu 패션 |
| Fusion / promotion failure history | — | Season 2 adds legendary pity, retroactively: since 2025-03-27 each fashion-fusion failure pays 5 fragments, each promotion failure 7, each pet-promotion failure 7; 100 converts to a box or ticket; the mail expires 2026-12-31 23:59. | official notice (repost):Inven 6259/7514 (2026-06-25) |
Currencies: the first handover converted, the second did not
Abyss currency changes every season. Korea’s first handover gave a conversion rate; the second deleted the shop items with no conversion.
| What you have now | At S1 (Paladin) | At S2 (Light and Darkness) | Basis |
|---|---|---|---|
| Abyss fossil | After Mas ends (2025-10-02), exchange by hand at Stewart (Dunbarton) or Molly: 1 → 1 mutated abyss fossil. Not automatic. | This conversion was deleted at the 2026-07-02 maintenance; the notice only told you to convert first. Unconverted fossils are stuck from Season 2. | official notice (repost):Inven 6259/6294 (2025-09-20); Inven 6259/7502 (2026-06-22) |
| Red abyss fossil | 3 → 5 mutated abyss fossils (a favourable rate). | As above, deleted after 2026-07-02. | official notice (repost):Inven 6259/6294; Inven 6259/7502 |
| Mutated abyss fossil (not on Taiwan yet) | The shared “previous abyss” currency: old Mas items (rune jars etc.) are repriced in it (e.g. weapon jar 900, armour 600, accessory 900). | Still used; deep-sea fossil 1 → mutated 1 is added, and abyss magic stone 1 → mutated 1 still appears on the wiki. | Korean wiki:namu 어비스 §4 (2026-08-19); Inven 6259/7502 |
| Raid / abyss hunt tokens | — | Bari and Tabartas hunt tokens were deleted on 7/2 and weekly content unified under monster-hunt proofs; after a raid shop closes, its token becomes a 100-gold box. | official notice (repost):Inven 6259/7502 |
| Heart tokens, gold, M Coins, event tokens | Unaffected by the season change. | Unaffected; event tokens only expire when their event ends. | our inference:Inven 6259/6294 · 7502 (no clause on these currencies) |
Korea used two different methods: a rate the first time, deletion the second. Which Taiwan uses depends on its own notice; the safe move is to spend before the handover.
Titles and achievements: effects transfer, unclaimed rewards do not wait
Title effects and progress transfer to the new content; achievement and pass rewards have deadlines.
| What you have now | At S1 (Paladin) | At S2 (Light and Darkness) | Basis |
|---|---|---|---|
| Abyss-achievement titles (Mas: watcher / tracker / seeker) | No transfer table was published at the Season-1 handover (none found); titles you hold do not vanish. | Achievements whose reward is a title with a hold effect: clear status, count and title move into new generic achievements (the notice carries a 16-row map); old achievements were deleted on 7/2 and unclaimed support items were lost. | official notice (repost):Inven 6259/7502 (2026-06-22) |
| Raid achievements (Glas Ghaibhleann etc.) | Unchanged. | Glas achievements deleted on 6/25, Tabartas’s after 7/20 05:59 — claim support items before deletion. | official notice (repost):Inven 6259/7502 |
| “Steps toward Legend” achievements | — | The (S1) version became the (S2) version on 6/25: 30 deep clears with demon tribute → a ★10 legendary armour rune box. | official notice (repost):Inven 6259/7502 |
| Adventurer pass | Follows its own pass cycle, not the content season. | Same; a bought-but-unactivated premium ticket vanishes at the end (Taiwan’s notice says the same). | TW official:TW 3527236; Inven 6259/7509 |
The full season series
All three seasons end to end — what each changed and what happens to your things: S0→S1→S2, all of it →
What to do before the Paladin (S1) arrives: S0→S1 prep →
What Korea’s Season 2 did to Season-1 investment: S1→S2 preview →
What Korea kept and dropped at the Season-2 handover, row by row with notices: Season handover table →