KR · 530 runes

Rune Database

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Rune grades by slot (Korean catalogue)
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Rune grades by slot (Korean catalogue) Stacked bar chart with 4 categories. Highest Armor 228; lowest Emblem 41. The same figures are listed in full in the table. Weapon · Mythic 6 Weapon · Legendary 60 Weapon · Epic 17 Weapon · Elite 8 Weapon · Rare 5 Armor · Mythic 12 Armor · Legendary 165 Armor · Epic 24 Armor · Elite 16 Armor · Rare 11 Accessory · Legendary 25 Accessory · Epic 47 Accessory · Elite 86 Accessory · Rare 5 Emblem · Legendary 27 Emblem · Epic 5 Emblem · Elite 4 Emblem · Rare 5 Weapon96Armor228Accessory163Emblem41
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Rune Grade Slot Class Effect
Myriad Streams 만 갈래 물길 Mythic Weapon All classes ATK +15%. Each class that reaches class level 50 adds a further 1% ATK, stacking up to 20 times. (Usable by every class; applied from the class levels the character has reached.)
Echoing Wrath 메아리치는 진노 Mythic Weapon All classes On a Multi-hit hit, deals (ATK×110%) damage and (ATK×35%) DoT: Freeze to enemies in a wide area ahead. On a Smash hit, deals (ATK×110%) damage and (ATK×35%) DoT: Burn to enemies in a wide area ahead. Also ATK +5%. Enhancing the gear to +10 and +15 adds a further 3% ATK each. (cooldown 8s each)
Infinity 무한 Mythic Weapon All classes Basic attacks reduce the cooldown of all skills by 9%. ATK +20%, and using a skill raises attack speed by 12% for 5s.
Sigil Carved in Flame 불꽃으로 새긴 문장 Mythic Weapon All classes (summary) For the first 3 minutes of combat grants a Fire Seal: more damage and faster cooldown recovery; when empowered, it attacks ahead with flames.
Death 죽음 Mythic Weapon All classes (summary) ATK 20% and crit damage 20%; disables runes that prevent incapacitation, and lowers ATK when you are incapacitated.
White Raven 흰 까마귀 Mythic Weapon All classes Attack, movement and skill use speed, casting & charge speed, and cooldown recovery speed +10%. At gear +10, damage dealt +7%. At gear +15, ATK +7%.
Blackened Halo 검게 물든 후광 Mythic Armor All classes Damage taken +15% and damage dealt +15%. Healing an ally or using a potion nullifies the damage-taken increase for 15s. At gear +10 and +15, damage dealt rises a further 6% each.
Corridor Woven of Shadows 그림자로 엮은 회랑 Mythic Armor All classes In combat, fires mana chains every 2s, 3s and 4s respectively, dealing (ATK×25%) damage to enemies ahead. At gear +15, adds a chain fired every 5s.
Sealed Fate 닫힌 운명 Mythic Armor All classes On hit, creates a barrier that deals (ATK×68%) damage to the target and nearby enemies and applies debuff: Armor Break, raising their damage taken by 10% for 10s. The barrier grows to 1, 2 and 4 layers, then returns to 1 after the maximum. (cooldown 5s) Armor Break does not stack.
Formless 무형 Mythic Armor All classes (summary) With the crest combination, ATK up to +29%, with a movement-speed penalty.
Crumbling Light 바스러지는 빛 Mythic Armor All classes Each skill use raises ATK by 5.5% for 8s, stacking up to 5 times; each stack has its own duration. At gear +15, there is a 50% chance to gain an extra stack.
World-Devouring Malice 세상을 삼키는 악의 Mythic Armor All classes Damage to enemies carrying an elemental DoT +16%, and Defenseless damage dealt +16%. At gear +10 and +15, damage dealt rises a further 3% each.
Pouring Stars 쏟아지는 별 Mythic Armor All classes In combat, every 15s a flash strikes a random enemy within 15m, dealing (ATK×315%) damage to it and (ATK×45%) to targets within 2m of it. Using your ultimate strikes every enemy within 15m.
Goddess 여신 Mythic Armor All classes (summary) Raises the damage enemies take and grants an undying effect (survival and damage in one).
Eternity 영원 Mythic Armor All classes Removes all Flaw effects. Skill damage and basic-attack damage +15%.
Dragonslayer 용사냥꾼 Mythic Armor All classes Crit chance +10% and crit damage +10% (S2 tier 0).
Imprisoned Darkness 유폐된 어둠 Mythic Armor All classes (summary) Damage 10%; every 3s fires 3 dark arrows that apply Armor Break, ×2 during Night's Blessing.
Nameless Chaos 이름 없는 혼돈 Mythic Armor All classes In combat, every 5s ATK rises by 10%–30% for 5s. At gear +15, the maximum ATK increase becomes 40%.
Thorn Vines 가시 덩굴 Legendary Weapon All classes Damage taken and damage dealt both +25%.
Immense Fury 거대한 분노 Legendary Weapon All classes (summary) Damage up; Smash hits stack skill damage up to 4 times (removed on a non-Smash hit).
Sword Dance+ 검무+ Legendary Weapon All classes Accumulate: each hit raises ATK by 2% (transcendence imprint tier 1: 2.2% / tier 2: 2.4%) and crit chance by 1% for 10s. Stacks up to 10 times; each stack has its own duration.
Rage+ 격노+ Legendary Weapon All classes Every 10s, ATK +36% for 3s.
Fierce Battle+ 격전+ Legendary Weapon All classes Damage dealt rises by up to 20% based on the number of enemies within 5m of you.
Crystal 결정 Legendary Weapon All classes Extra-hit chance +18% (transcendence imprint tier 1: 20% / tier 2: 22%). On hit, deals (ATK×356%) DoT: Freeze. (cooldown 10s)
Duel+ 결투+ Legendary Weapon All classes ATK +18%; multi-target hit damage -6%.
Wonder+ 경이+ Legendary Weapon All classes Basic-attack hits reduce the cooldown of all skills by 8%.
Revelation+ 계시+ Legendary Weapon All classes (summary) ATK up and casting & charge speed up (favoured by Mage and Priest).
Anguish 고뇌 Legendary Weapon All classes On hit, 35% chance to deal (ATK×?%) DoT: Poison, Wound or Fear. (cooldown 10s)
Terror 공포 Legendary Weapon All classes Crit damage +18% (transcendence imprint tier 1: 20% / tier 2: 22%). On hit, deals (ATK×356%) DoT: Despair. (cooldown 10s)
Luster+ 광채+ Legendary Weapon All classes (summary) Damage dealt +20%; crit damage 15% when attacking an enemy with an elemental DoT.
Endless Cycle 끝없는 순환 Legendary Weapon All classes Accumulate: after healing allies 20 times, your next hit opens a magic circle at the target that deals (ATK×21% (transcendence imprint tier 1: 23% / tier 2: 24%)) dark damage to enemies within 9m every 0.5s for 4.5s. Accumulate: after attacking enemies 20 times, your next heal opens a magic circle at the target that restores (ATK×0.5% (transcendence imprint tier 1: 0.6% / tier 2: 0.7%)) HP to allies within 9m every 0.5s for 4.5s. Each accumulation can be gained only once per 0.5s.
Merciless Winter 냉혹한 겨울 Legendary Weapon All classes On a Smash hit, deals (ATK×?%) DoT: Freeze and lowers the target's movement speed by 50% and ATK by 10% for 10s. (cooldown 3s)
Thunderclap 뇌명 Legendary Weapon All classes Smash damage +20% (transcendence imprint tier 1: 22% / tier 2: 24%). On hit, deals (ATK×356%) DoT: Shock. (cooldown 10s)
Blind Fury 눈 먼 분노 Legendary Weapon All classes Multi-hit hits raise damage dealt by 2%, stacking up to 12 times. A hit that is not Multi-hit removes the effect at once.
Dazzling Afterimage 눈부신 잔영 Legendary Weapon All classes (summary) Using a skill makes your next basic attack deal extra damage in a 3m area and raises attack speed.
Overlord+ 대군주+ Legendary Weapon All classes (summary) Ultimate damage, ultimate-gauge recovery and ATK up.
Viper+ 독사+ Legendary Weapon All classes Multi-hit damage +20% (transcendence imprint tier 1: 22% / tier 2: 24%). On hit, deals (ATK×356%) DoT: Poison. (cooldown 10s)
Forked Horn 두 갈래 뿔 Legendary Weapon All classes (summary) ATK up; basic attacks raise skill speed and skills raise attack speed.
Twisted Blade 뒤틀린 칼날 Legendary Weapon All classes After using a skill, your next basic attack deals (ATK×?%) DoT: Despair to all enemies within 3m of the target.
Magic Researcher 마법 탐구가 Legendary Weapon All classes Using a Support or Survival skill raises damage dealt by 7% for 7s, stacking up to 3 times. Support and Survival skill damage +5%.
Last Mercy 마지막 자비 Legendary Weapon All classes ATK +20% (transcendence imprint tier 1: 22% / tier 2: 24%). Attacking an enemy at or below 50% HP raises ATK by a further 20% for 10s.
Oblivion+ 망각+ Legendary Weapon All classes ATK +19% (transcendence imprint tier 1: 21% / tier 2: 23%). Basic-attack hits reduce the cooldown of all skills by 9%.
Light and Dark 명암 Legendary Weapon All classes On hit, 35% chance to deal (ATK×?%) DoT: Judgment or Despair. (cooldown 10s)
Raging Wind 몰아치는 바람 Legendary Weapon All classes Basic attacks raise ATK by 4% for 6s, stacking up to 6 times.
Countless Trajectories 무수한 궤적 Legendary Weapon All classes ATK +17% (transcendence imprint tier 1: 19% / tier 2: 21%), attack speed +30%, and basic-attack extra-hit chance +30%.
Countless Temperings 무수한 담금질 Legendary Weapon All classes At gear +10, ATK +12%. At +15, a further 8%.
Rippling Blade 물결치는 날 Legendary Weapon All classes After using a skill, your next basic-attack hit deals an extra (ATK×152% (transcendence imprint tier 1: 163% / tier 2: 173%)) damage to the target, and your following 1 attack gets +10% attack speed.
Rock Blade 바위 칼날 Legendary Weapon All classes (summary) Each hit stacks ATK and crit chance (each stack timed separately). The no. 1 pick in S2.
Night+ 밤+ Legendary Weapon All classes ATK +20% (transcendence imprint tier 1: 22% / tier 2: 24%). On hit, deals (ATK×356%) DoT: Fear. (cooldown 10s)
Decay+ 부패+ Legendary Weapon All classes (summary) ATK up; consumes Essence of Venom to deal damage in a 4m area and apply Poison.