KR · 530 runes
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Showing 530 / 530 runes
| Rune | Grade | Slot | Class | Effect |
|---|---|---|---|---|
| Myriad Streams 만 갈래 물길 | Mythic | Weapon | All classes | ATK +15%. Each class that reaches class level 50 adds a further 1% ATK, stacking up to 20 times. (Usable by every class; applied from the class levels the character has reached.) |
| Echoing Wrath 메아리치는 진노 | Mythic | Weapon | All classes | On a Multi-hit hit, deals (ATK×110%) damage and (ATK×35%) DoT: Freeze to enemies in a wide area ahead. On a Smash hit, deals (ATK×110%) damage and (ATK×35%) DoT: Burn to enemies in a wide area ahead. Also ATK +5%. Enhancing the gear to +10 and +15 adds a further 3% ATK each. (cooldown 8s each) |
| Infinity 무한 | Mythic | Weapon | All classes | Basic attacks reduce the cooldown of all skills by 9%. ATK +20%, and using a skill raises attack speed by 12% for 5s. |
| Sigil Carved in Flame 불꽃으로 새긴 문장 | Mythic | Weapon | All classes | (summary) For the first 3 minutes of combat grants a Fire Seal: more damage and faster cooldown recovery; when empowered, it attacks ahead with flames. |
| Death 죽음 | Mythic | Weapon | All classes | (summary) ATK 20% and crit damage 20%; disables runes that prevent incapacitation, and lowers ATK when you are incapacitated. |
| White Raven 흰 까마귀 | Mythic | Weapon | All classes | Attack, movement and skill use speed, casting & charge speed, and cooldown recovery speed +10%. At gear +10, damage dealt +7%. At gear +15, ATK +7%. |
| Blackened Halo 검게 물든 후광 | Mythic | Armor | All classes | Damage taken +15% and damage dealt +15%. Healing an ally or using a potion nullifies the damage-taken increase for 15s. At gear +10 and +15, damage dealt rises a further 6% each. |
| Corridor Woven of Shadows 그림자로 엮은 회랑 | Mythic | Armor | All classes | In combat, fires mana chains every 2s, 3s and 4s respectively, dealing (ATK×25%) damage to enemies ahead. At gear +15, adds a chain fired every 5s. |
| Sealed Fate 닫힌 운명 | Mythic | Armor | All classes | On hit, creates a barrier that deals (ATK×68%) damage to the target and nearby enemies and applies debuff: Armor Break, raising their damage taken by 10% for 10s. The barrier grows to 1, 2 and 4 layers, then returns to 1 after the maximum. (cooldown 5s) Armor Break does not stack. |
| Formless 무형 | Mythic | Armor | All classes | (summary) With the crest combination, ATK up to +29%, with a movement-speed penalty. |
| Crumbling Light 바스러지는 빛 | Mythic | Armor | All classes | Each skill use raises ATK by 5.5% for 8s, stacking up to 5 times; each stack has its own duration. At gear +15, there is a 50% chance to gain an extra stack. |
| World-Devouring Malice 세상을 삼키는 악의 | Mythic | Armor | All classes | Damage to enemies carrying an elemental DoT +16%, and Defenseless damage dealt +16%. At gear +10 and +15, damage dealt rises a further 3% each. |
| Pouring Stars 쏟아지는 별 | Mythic | Armor | All classes | In combat, every 15s a flash strikes a random enemy within 15m, dealing (ATK×315%) damage to it and (ATK×45%) to targets within 2m of it. Using your ultimate strikes every enemy within 15m. |
| Goddess 여신 | Mythic | Armor | All classes | (summary) Raises the damage enemies take and grants an undying effect (survival and damage in one). |
| Eternity 영원 | Mythic | Armor | All classes | Removes all Flaw effects. Skill damage and basic-attack damage +15%. |
| Dragonslayer 용사냥꾼 | Mythic | Armor | All classes | Crit chance +10% and crit damage +10% (S2 tier 0). |
| Imprisoned Darkness 유폐된 어둠 | Mythic | Armor | All classes | (summary) Damage 10%; every 3s fires 3 dark arrows that apply Armor Break, ×2 during Night's Blessing. |
| Nameless Chaos 이름 없는 혼돈 | Mythic | Armor | All classes | In combat, every 5s ATK rises by 10%–30% for 5s. At gear +15, the maximum ATK increase becomes 40%. |
| Thorn Vines 가시 덩굴 | Legendary | Weapon | All classes | Damage taken and damage dealt both +25%. |
| Immense Fury 거대한 분노 | Legendary | Weapon | All classes | (summary) Damage up; Smash hits stack skill damage up to 4 times (removed on a non-Smash hit). |
| Sword Dance+ 검무+ | Legendary | Weapon | All classes | Accumulate: each hit raises ATK by 2% (transcendence imprint tier 1: 2.2% / tier 2: 2.4%) and crit chance by 1% for 10s. Stacks up to 10 times; each stack has its own duration. |
| Rage+ 격노+ | Legendary | Weapon | All classes | Every 10s, ATK +36% for 3s. |
| Fierce Battle+ 격전+ | Legendary | Weapon | All classes | Damage dealt rises by up to 20% based on the number of enemies within 5m of you. |
| Crystal 결정 | Legendary | Weapon | All classes | Extra-hit chance +18% (transcendence imprint tier 1: 20% / tier 2: 22%). On hit, deals (ATK×356%) DoT: Freeze. (cooldown 10s) |
| Duel+ 결투+ | Legendary | Weapon | All classes | ATK +18%; multi-target hit damage -6%. |
| Wonder+ 경이+ | Legendary | Weapon | All classes | Basic-attack hits reduce the cooldown of all skills by 8%. |
| Revelation+ 계시+ | Legendary | Weapon | All classes | (summary) ATK up and casting & charge speed up (favoured by Mage and Priest). |
| Anguish 고뇌 | Legendary | Weapon | All classes | On hit, 35% chance to deal (ATK×?%) DoT: Poison, Wound or Fear. (cooldown 10s) |
| Terror 공포 | Legendary | Weapon | All classes | Crit damage +18% (transcendence imprint tier 1: 20% / tier 2: 22%). On hit, deals (ATK×356%) DoT: Despair. (cooldown 10s) |
| Luster+ 광채+ | Legendary | Weapon | All classes | (summary) Damage dealt +20%; crit damage 15% when attacking an enemy with an elemental DoT. |
| Endless Cycle 끝없는 순환 | Legendary | Weapon | All classes | Accumulate: after healing allies 20 times, your next hit opens a magic circle at the target that deals (ATK×21% (transcendence imprint tier 1: 23% / tier 2: 24%)) dark damage to enemies within 9m every 0.5s for 4.5s. Accumulate: after attacking enemies 20 times, your next heal opens a magic circle at the target that restores (ATK×0.5% (transcendence imprint tier 1: 0.6% / tier 2: 0.7%)) HP to allies within 9m every 0.5s for 4.5s. Each accumulation can be gained only once per 0.5s. |
| Merciless Winter 냉혹한 겨울 | Legendary | Weapon | All classes | On a Smash hit, deals (ATK×?%) DoT: Freeze and lowers the target's movement speed by 50% and ATK by 10% for 10s. (cooldown 3s) |
| Thunderclap 뇌명 | Legendary | Weapon | All classes | Smash damage +20% (transcendence imprint tier 1: 22% / tier 2: 24%). On hit, deals (ATK×356%) DoT: Shock. (cooldown 10s) |
| Blind Fury 눈 먼 분노 | Legendary | Weapon | All classes | Multi-hit hits raise damage dealt by 2%, stacking up to 12 times. A hit that is not Multi-hit removes the effect at once. |
| Dazzling Afterimage 눈부신 잔영 | Legendary | Weapon | All classes | (summary) Using a skill makes your next basic attack deal extra damage in a 3m area and raises attack speed. |
| Overlord+ 대군주+ | Legendary | Weapon | All classes | (summary) Ultimate damage, ultimate-gauge recovery and ATK up. |
| Viper+ 독사+ | Legendary | Weapon | All classes | Multi-hit damage +20% (transcendence imprint tier 1: 22% / tier 2: 24%). On hit, deals (ATK×356%) DoT: Poison. (cooldown 10s) |
| Forked Horn 두 갈래 뿔 | Legendary | Weapon | All classes | (summary) ATK up; basic attacks raise skill speed and skills raise attack speed. |
| Twisted Blade 뒤틀린 칼날 | Legendary | Weapon | All classes | After using a skill, your next basic attack deals (ATK×?%) DoT: Despair to all enemies within 3m of the target. |
| Magic Researcher 마법 탐구가 | Legendary | Weapon | All classes | Using a Support or Survival skill raises damage dealt by 7% for 7s, stacking up to 3 times. Support and Survival skill damage +5%. |
| Last Mercy 마지막 자비 | Legendary | Weapon | All classes | ATK +20% (transcendence imprint tier 1: 22% / tier 2: 24%). Attacking an enemy at or below 50% HP raises ATK by a further 20% for 10s. |
| Oblivion+ 망각+ | Legendary | Weapon | All classes | ATK +19% (transcendence imprint tier 1: 21% / tier 2: 23%). Basic-attack hits reduce the cooldown of all skills by 9%. |
| Light and Dark 명암 | Legendary | Weapon | All classes | On hit, 35% chance to deal (ATK×?%) DoT: Judgment or Despair. (cooldown 10s) |
| Raging Wind 몰아치는 바람 | Legendary | Weapon | All classes | Basic attacks raise ATK by 4% for 6s, stacking up to 6 times. |
| Countless Trajectories 무수한 궤적 | Legendary | Weapon | All classes | ATK +17% (transcendence imprint tier 1: 19% / tier 2: 21%), attack speed +30%, and basic-attack extra-hit chance +30%. |
| Countless Temperings 무수한 담금질 | Legendary | Weapon | All classes | At gear +10, ATK +12%. At +15, a further 8%. |
| Rippling Blade 물결치는 날 | Legendary | Weapon | All classes | After using a skill, your next basic-attack hit deals an extra (ATK×152% (transcendence imprint tier 1: 163% / tier 2: 173%)) damage to the target, and your following 1 attack gets +10% attack speed. |
| Rock Blade 바위 칼날 | Legendary | Weapon | All classes | (summary) Each hit stacks ATK and crit chance (each stack timed separately). The no. 1 pick in S2. |
| Night+ 밤+ | Legendary | Weapon | All classes | ATK +20% (transcendence imprint tier 1: 22% / tier 2: 24%). On hit, deals (ATK×356%) DoT: Fear. (cooldown 10s) |
| Decay+ 부패+ | Legendary | Weapon | All classes | (summary) ATK up; consumes Essence of Venom to deal damage in a 4m area and apply Poison. |